Struct gltf_json::buffer::Buffer [−][src]
pub struct Buffer {
pub byte_length: u32,
pub uri: Option<String>,
pub extensions: Buffer,
pub extras: Extras,
}A buffer points to binary data representing geometry, animations, or skins.
Fields
byte_length: u32
The length of the buffer in bytes.
uri: Option<String>
The uri of the buffer. Relative paths are relative to the .gltf file. Instead of referencing an external file, the uri can also be a data-uri.
extensions: Buffer
Extension specific data.
extras: Extras
Optional application specific data.
Trait Implementations
impl Clone for Buffer[src]
impl Clone for Bufferfn clone(&self) -> Buffer[src]
fn clone(&self) -> BufferReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for Buffer[src]
impl Debug for Bufferfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Validate for Buffer[src]
impl Validate for Bufferfn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), [src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), Validates only the invariants required for the library to function safely.
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), [src]
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), Validates the data against the glTF 2.0 specification. Read more
impl<'a> Get<Buffer> for Root[src]
impl<'a> Get<Buffer> for Root