Struct gltf_json::scene::UnitQuaternion
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[src]
pub struct UnitQuaternion(pub [f32; 4]);
Unit quaternion rotation in the order (x, y, z, w), where w is the scalar.
Trait Implementations
impl Clone for UnitQuaternion[src]
fn clone(&self) -> UnitQuaternion[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Copy for UnitQuaternion[src]
impl Debug for UnitQuaternion[src]
impl Default for UnitQuaternion[src]
impl Validate for UnitQuaternion[src]
fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), [src]
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates the data against the glTF 2.0 specification. Read more
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), [src]
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates only the invariants required for the library to function safely.