Struct gltf_json::texture::Texture
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pub struct Texture {
pub sampler: Option<Index<Sampler>>,
pub source: Index<Image>,
pub extensions: Texture,
pub extras: Extras,
}A texture and its sampler.
Fields
sampler: Option<Index<Sampler>>
The index of the sampler used by this texture.
source: Index<Image>
The index of the image used by this texture.
extensions: Texture
Extension specific data.
extras: Extras
Optional application specific data.
Trait Implementations
impl Clone for Texture
fn clone(&self) -> Texture
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more
impl Debug for Texture
impl Validate for Texture
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates only the invariants required for the library to function safely.
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates the data against the glTF 2.0 specification.