Struct glslang::limits::ResourceLimits

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pub struct ResourceLimits(/* private fields */);
Expand description

Specifies resource limits allowed by each shader.

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impl ResourceLimits

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pub fn compiler_limits_mut(&mut self) -> &mut CompilerLimits

Get a mutable reference to the compiler limits.

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pub fn set_max_dual_source_draw_buffers_ext(&mut self, value: i32)

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pub fn set_max_lights(&mut self, value: i32)

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pub fn set_max_clip_planes(&mut self, value: i32)

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pub fn set_max_texture_units(&mut self, value: i32)

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pub fn set_max_texture_coords(&mut self, value: i32)

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pub fn set_max_vertex_attribs(&mut self, value: i32)

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pub fn set_max_vertex_uniform_components(&mut self, value: i32)

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pub fn set_max_varying_floats(&mut self, value: i32)

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pub fn set_max_vertex_texture_image_units(&mut self, value: i32)

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pub fn set_max_combined_texture_image_units(&mut self, value: i32)

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pub fn set_max_texture_image_units(&mut self, value: i32)

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pub fn set_max_fragment_uniform_components(&mut self, value: i32)

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pub fn set_max_draw_buffers(&mut self, value: i32)

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pub fn set_max_vertex_uniform_vectors(&mut self, value: i32)

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pub fn set_max_varying_vectors(&mut self, value: i32)

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pub fn set_max_fragment_uniform_vectors(&mut self, value: i32)

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pub fn set_max_vertex_output_vectors(&mut self, value: i32)

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pub fn set_max_fragment_input_vectors(&mut self, value: i32)

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pub fn set_min_program_texel_offset(&mut self, value: i32)

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pub fn set_max_program_texel_offset(&mut self, value: i32)

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pub fn set_max_clip_distances(&mut self, value: i32)

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pub fn set_max_compute_work_group_count_x(&mut self, value: i32)

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pub fn set_max_compute_work_group_count_y(&mut self, value: i32)

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pub fn set_max_compute_work_group_count_z(&mut self, value: i32)

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pub fn set_max_compute_work_group_size_x(&mut self, value: i32)

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pub fn set_max_compute_work_group_size_y(&mut self, value: i32)

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pub fn set_max_compute_work_group_size_z(&mut self, value: i32)

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pub fn set_max_compute_uniform_components(&mut self, value: i32)

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pub fn set_max_compute_texture_image_units(&mut self, value: i32)

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pub fn set_max_compute_image_uniforms(&mut self, value: i32)

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pub fn set_max_compute_atomic_counters(&mut self, value: i32)

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pub fn set_max_compute_atomic_counter_buffers(&mut self, value: i32)

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pub fn set_max_varying_components(&mut self, value: i32)

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pub fn set_max_vertex_output_components(&mut self, value: i32)

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pub fn set_max_geometry_input_components(&mut self, value: i32)

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pub fn set_max_geometry_output_components(&mut self, value: i32)

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pub fn set_max_fragment_input_components(&mut self, value: i32)

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pub fn set_max_image_units(&mut self, value: i32)

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pub fn set_max_combined_image_units_and_fragment_outputs(&mut self, value: i32)

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pub fn set_max_combined_shader_output_resources(&mut self, value: i32)

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pub fn set_max_image_samples(&mut self, value: i32)

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pub fn set_max_vertex_image_uniforms(&mut self, value: i32)

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pub fn set_max_tess_control_image_uniforms(&mut self, value: i32)

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pub fn set_max_tess_evaluation_image_uniforms(&mut self, value: i32)

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pub fn set_max_geometry_image_uniforms(&mut self, value: i32)

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pub fn set_max_fragment_image_uniforms(&mut self, value: i32)

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pub fn set_max_combined_image_uniforms(&mut self, value: i32)

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pub fn set_max_geometry_texture_image_units(&mut self, value: i32)

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pub fn set_max_geometry_output_vertices(&mut self, value: i32)

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pub fn set_max_geometry_total_output_components(&mut self, value: i32)

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pub fn set_max_geometry_uniform_components(&mut self, value: i32)

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pub fn set_max_geometry_varying_components(&mut self, value: i32)

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pub fn set_max_tess_control_input_components(&mut self, value: i32)

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pub fn set_max_tess_control_output_components(&mut self, value: i32)

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pub fn set_max_tess_control_texture_image_units(&mut self, value: i32)

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pub fn set_max_tess_control_uniform_components(&mut self, value: i32)

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pub fn set_max_tess_control_total_output_components(&mut self, value: i32)

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pub fn set_max_tess_evaluation_input_components(&mut self, value: i32)

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pub fn set_max_tess_evaluation_output_components(&mut self, value: i32)

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pub fn set_max_tess_evaluation_texture_image_units(&mut self, value: i32)

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pub fn set_max_tess_evaluation_uniform_components(&mut self, value: i32)

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pub fn set_max_tess_patch_components(&mut self, value: i32)

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pub fn set_max_patch_vertices(&mut self, value: i32)

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pub fn set_max_tess_gen_level(&mut self, value: i32)

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pub fn set_max_viewports(&mut self, value: i32)

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pub fn set_max_vertex_atomic_counters(&mut self, value: i32)

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pub fn set_max_tess_control_atomic_counters(&mut self, value: i32)

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pub fn set_max_tess_evaluation_atomic_counters(&mut self, value: i32)

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pub fn set_max_geometry_atomic_counters(&mut self, value: i32)

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pub fn set_max_fragment_atomic_counters(&mut self, value: i32)

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pub fn set_max_combined_atomic_counters(&mut self, value: i32)

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pub fn set_max_atomic_counter_bindings(&mut self, value: i32)

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pub fn set_max_vertex_atomic_counter_buffers(&mut self, value: i32)

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pub fn set_max_tess_control_atomic_counter_buffers(&mut self, value: i32)

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pub fn set_max_tess_evaluation_atomic_counter_buffers(&mut self, value: i32)

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pub fn set_max_geometry_atomic_counter_buffers(&mut self, value: i32)

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pub fn set_max_fragment_atomic_counter_buffers(&mut self, value: i32)

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pub fn set_max_combined_atomic_counter_buffers(&mut self, value: i32)

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pub fn set_max_atomic_counter_buffer_size(&mut self, value: i32)

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pub fn set_max_transform_feedback_buffers(&mut self, value: i32)

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pub fn set_max_transform_feedback_interleaved_components(&mut self, value: i32)

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pub fn set_max_cull_distances(&mut self, value: i32)

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pub fn set_max_combined_clip_and_cull_distances(&mut self, value: i32)

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pub fn set_max_samples(&mut self, value: i32)

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pub fn set_max_mesh_output_vertices_nv(&mut self, value: i32)

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pub fn set_max_mesh_output_primitives_nv(&mut self, value: i32)

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pub fn set_max_mesh_work_group_size_x_nv(&mut self, value: i32)

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pub fn set_max_mesh_work_group_size_y_nv(&mut self, value: i32)

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pub fn set_max_mesh_work_group_size_z_nv(&mut self, value: i32)

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pub fn set_max_task_work_group_size_x_nv(&mut self, value: i32)

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pub fn set_max_task_work_group_size_y_nv(&mut self, value: i32)

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pub fn set_max_task_work_group_size_z_nv(&mut self, value: i32)

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pub fn set_max_mesh_view_count_nv(&mut self, value: i32)

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pub fn set_max_mesh_output_vertices_ext(&mut self, value: i32)

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pub fn set_max_mesh_output_primitives_ext(&mut self, value: i32)

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pub fn set_max_mesh_work_group_size_x_ext(&mut self, value: i32)

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pub fn set_max_mesh_work_group_size_y_ext(&mut self, value: i32)

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pub fn set_max_mesh_work_group_size_z_ext(&mut self, value: i32)

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pub fn set_max_task_work_group_size_x_ext(&mut self, value: i32)

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pub fn set_max_task_work_group_size_y_ext(&mut self, value: i32)

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pub fn set_max_task_work_group_size_z_ext(&mut self, value: i32)

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pub fn set_max_mesh_view_count_ext(&mut self, value: i32)

Trait Implementations§

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impl Clone for ResourceLimits

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fn clone(&self) -> ResourceLimits

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for ResourceLimits

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.