Enum glsl_to_spirv::ShaderType [] [src]

pub enum ShaderType {
    Vertex,
    Fragment,
    Geometry,
    TessellationControl,
    TessellationEvaluation,
    Compute,
}

Type of shader.

Variants

Trait Implementations

impl Debug for ShaderType
[src]

Formats the value using the given formatter.

impl Clone for ShaderType
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for ShaderType
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for ShaderType
[src]