Struct glsl_layout::vec3[][src]

pub struct vec3(_);

Vector of 3 float values. foo: vec3 is equivalent to glsl's vec3 foo;

Examples

let x: vec3 = [1f32; 3].into();

Trait Implementations

impl Clone for vec3
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Returns a copy of the value. Read more

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Performs copy-assignment from source. Read more

impl Copy for vec3
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impl Debug for vec3
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Formats the value using the given formatter. Read more

impl Default for vec3
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Returns the "default value" for a type. Read more

impl PartialOrd for vec3
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This method returns an ordering between self and other values if one exists. Read more

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This method tests less than (for self and other) and is used by the < operator. Read more

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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

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This method tests greater than (for self and other) and is used by the > operator. Read more

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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl PartialEq for vec3
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<T> From<[T; 3]> for vec3 where
    T: Into<float>, 
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Performs the conversion.

impl AsRef<[float; 3]> for vec3
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Performs the conversion.

impl AsMut<[float; 3]> for vec3
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Performs the conversion.

impl AsRef<[float]> for vec3
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Performs the conversion.

impl AsMut<[float]> for vec3
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Performs the conversion.

impl Std140 for vec3
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impl Uniform for vec3
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ZST that enforces alignment required for this type.

Type that contain same data with memory layout matching glsl's layout(std140).

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The value of the Align.

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Get aligned data from structure.

Auto Trait Implementations

impl Send for vec3

impl Sync for vec3