Struct glory_core::web::widgets::HtmlObject
source · pub struct HtmlObject(pub Element);Tuple Fields§
§0: ElementImplementations§
source§impl HtmlObject
impl HtmlObject
sourcepub fn height(self, value: impl PropValue + 'static) -> Self
pub fn height(self, value: impl PropValue + 'static) -> Self
A shortcut to set property height.
sourcepub fn use_map(self, value: impl PropValue + 'static) -> Self
pub fn use_map(self, value: impl PropValue + 'static) -> Self
A shortcut to set property useMap.
pub fn new() -> HtmlObject
pub fn fill(self, filler: impl IntoFiller) -> Self
pub fn then<F>(self, func: F) -> Selfwhere
F: FnOnce(Self) -> Self,
pub fn id<V>(self, value: V) -> Selfwhere
V: AttrValue + 'static,
pub fn class<V>(self, value: V) -> Selfwhere
V: ClassPart + 'static,
pub fn toggle_class<V, C>(self, value: V, cond: C) -> Self
pub fn switch_class<TV, FV, C>(self, tv: TV, fv: FV, cond: C) -> Self
sourcepub fn prop<V>(self, name: impl Into<Cow<'static, str>>, value: V) -> Selfwhere
V: PropValue + 'static,
pub fn prop<V>(self, name: impl Into<Cow<'static, str>>, value: V) -> Selfwhere
V: PropValue + 'static,
Adds an property to this element.
sourcepub fn attr<V>(self, name: impl Into<Cow<'static, str>>, value: V) -> Selfwhere
V: AttrValue + 'static,
pub fn attr<V>(self, name: impl Into<Cow<'static, str>>, value: V) -> Selfwhere
V: AttrValue + 'static,
Adds an attribute to this element.
pub fn text<V>(self, text: V) -> Selfwhere
V: AttrValue + 'static,
sourcepub fn html<V>(self, html: V) -> Selfwhere
V: AttrValue + 'static,
pub fn html<V>(self, html: V) -> Selfwhere
V: AttrValue + 'static,
Sets the inner HTML of this element from the provided string slice.
Security
Be very careful when using this method. Always remember to sanitize the input to avoid a cross-site scripting (XSS) vulnerability.
pub fn node_ref(self, node_ref: &NodeRef<Node>) -> Self
Methods from Deref<Target = Element>§
pub fn node(&self) -> &Node
pub fn add_filler(&mut self, filler: impl IntoFiller)
pub fn is_void(&self) -> bool
pub fn add_id<V>(&mut self, value: V)where
V: AttrValue + 'static,
pub fn add_class<V>(&mut self, value: V)where
V: ClassPart + 'static,
sourcepub fn add_prop<V>(&mut self, name: impl Into<Cow<'static, str>>, value: V)where
V: PropValue + 'static,
pub fn add_prop<V>(&mut self, name: impl Into<Cow<'static, str>>, value: V)where
V: PropValue + 'static,
Adds an property to this element.
sourcepub fn add_attr<V>(&mut self, name: impl Into<Cow<'static, str>>, value: V)where
V: AttrValue + 'static,
pub fn add_attr<V>(&mut self, name: impl Into<Cow<'static, str>>, value: V)where
V: AttrValue + 'static,
Adds an attribute to this element.
sourcepub fn add_event_listener<E: EventDescriptor>(
&self,
_event: E,
_event_handler: impl FnMut(E::EventType) + 'static
)
pub fn add_event_listener<E: EventDescriptor>( &self, _event: E, _event_handler: impl FnMut(E::EventType) + 'static )
Adds an event listener to this element.
Trait Implementations§
source§impl AsRef<Element> for HtmlObject
impl AsRef<Element> for HtmlObject
source§impl Debug for HtmlObject
impl Debug for HtmlObject
source§impl Deref for HtmlObject
impl Deref for HtmlObject
source§impl DerefMut for HtmlObject
impl DerefMut for HtmlObject
source§impl Widget for HtmlObject
impl Widget for HtmlObject
fn store_in(self, parent: &mut Scope) -> ViewIdwhere
Self: Sized,
fn show_in(self, parent: &mut Scope) -> ViewIdwhere
Self: Sized,
fn mount_to(self, ctx: Scope, parent_node: &Node) -> ViewIdwhere
Self: Sized,
fn attach(&mut self, ctx: &mut Scope)
fn build(&mut self, ctx: &mut Scope)
fn patch(&mut self, ctx: &mut Scope)
fn detach(&mut self, ctx: &mut Scope)
fn detach_children(&mut self, ctx: &mut Scope)
Auto Trait Implementations§
impl !RefUnwindSafe for HtmlObject
impl !Send for HtmlObject
impl !Sync for HtmlObject
impl Unpin for HtmlObject
impl !UnwindSafe for HtmlObject
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more