Struct Version13

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pub struct Version13 {
Show 47 fields pub geterror: extern "system" fn() -> u32, pub activetexture: extern "system" fn(u32), pub samplecoverage: extern "system" fn(f32, u8), pub compressedteximage3d: extern "system" fn(u32, i32, u32, i32, i32, i32, i32, i32, *const c_void), pub compressedteximage2d: extern "system" fn(u32, i32, u32, i32, i32, i32, i32, *const c_void), pub compressedteximage1d: extern "system" fn(u32, i32, u32, i32, i32, i32, *const c_void), pub compressedtexsubimage3d: extern "system" fn(u32, i32, i32, i32, i32, i32, i32, i32, u32, i32, *const c_void), pub compressedtexsubimage2d: extern "system" fn(u32, i32, i32, i32, i32, i32, u32, i32, *const c_void), pub compressedtexsubimage1d: extern "system" fn(u32, i32, i32, i32, u32, i32, *const c_void), pub getcompressedteximage: extern "system" fn(u32, i32, *mut c_void), pub clientactivetexture: extern "system" fn(u32), pub multitexcoord1d: extern "system" fn(u32, f64), pub multitexcoord1dv: extern "system" fn(u32, *const f64), pub multitexcoord1f: extern "system" fn(u32, f32), pub multitexcoord1fv: extern "system" fn(u32, *const f32), pub multitexcoord1i: extern "system" fn(u32, i32), pub multitexcoord1iv: extern "system" fn(u32, *const i32), pub multitexcoord1s: extern "system" fn(u32, i16), pub multitexcoord1sv: extern "system" fn(u32, *const i16), pub multitexcoord2d: extern "system" fn(u32, f64, f64), pub multitexcoord2dv: extern "system" fn(u32, *const f64), pub multitexcoord2f: extern "system" fn(u32, f32, f32), pub multitexcoord2fv: extern "system" fn(u32, *const f32), pub multitexcoord2i: extern "system" fn(u32, i32, i32), pub multitexcoord2iv: extern "system" fn(u32, *const i32), pub multitexcoord2s: extern "system" fn(u32, i16, i16), pub multitexcoord2sv: extern "system" fn(u32, *const i16), pub multitexcoord3d: extern "system" fn(u32, f64, f64, f64), pub multitexcoord3dv: extern "system" fn(u32, *const f64), pub multitexcoord3f: extern "system" fn(u32, f32, f32, f32), pub multitexcoord3fv: extern "system" fn(u32, *const f32), pub multitexcoord3i: extern "system" fn(u32, i32, i32, i32), pub multitexcoord3iv: extern "system" fn(u32, *const i32), pub multitexcoord3s: extern "system" fn(u32, i16, i16, i16), pub multitexcoord3sv: extern "system" fn(u32, *const i16), pub multitexcoord4d: extern "system" fn(u32, f64, f64, f64, f64), pub multitexcoord4dv: extern "system" fn(u32, *const f64), pub multitexcoord4f: extern "system" fn(u32, f32, f32, f32, f32), pub multitexcoord4fv: extern "system" fn(u32, *const f32), pub multitexcoord4i: extern "system" fn(u32, i32, i32, i32, i32), pub multitexcoord4iv: extern "system" fn(u32, *const i32), pub multitexcoord4s: extern "system" fn(u32, i16, i16, i16, i16), pub multitexcoord4sv: extern "system" fn(u32, *const i16), pub loadtransposematrixf: extern "system" fn(*const f32), pub loadtransposematrixd: extern "system" fn(*const f64), pub multtransposematrixf: extern "system" fn(*const f32), pub multtransposematrixd: extern "system" fn(*const f64), /* private fields */
}
Expand description

Functions from OpenGL version 1.3

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§geterror: extern "system" fn() -> u32

The function pointer to glGetError()

§activetexture: extern "system" fn(u32)

The function pointer to glActiveTexture()

§samplecoverage: extern "system" fn(f32, u8)

The function pointer to glSampleCoverage()

§compressedteximage3d: extern "system" fn(u32, i32, u32, i32, i32, i32, i32, i32, *const c_void)

The function pointer to glCompressedTexImage3D()

§compressedteximage2d: extern "system" fn(u32, i32, u32, i32, i32, i32, i32, *const c_void)

The function pointer to glCompressedTexImage2D()

§compressedteximage1d: extern "system" fn(u32, i32, u32, i32, i32, i32, *const c_void)

The function pointer to glCompressedTexImage1D()

§compressedtexsubimage3d: extern "system" fn(u32, i32, i32, i32, i32, i32, i32, i32, u32, i32, *const c_void)

The function pointer to glCompressedTexSubImage3D()

§compressedtexsubimage2d: extern "system" fn(u32, i32, i32, i32, i32, i32, u32, i32, *const c_void)

The function pointer to glCompressedTexSubImage2D()

§compressedtexsubimage1d: extern "system" fn(u32, i32, i32, i32, u32, i32, *const c_void)

The function pointer to glCompressedTexSubImage1D()

§getcompressedteximage: extern "system" fn(u32, i32, *mut c_void)

The function pointer to glGetCompressedTexImage()

§clientactivetexture: extern "system" fn(u32)

The function pointer to glClientActiveTexture()

§multitexcoord1d: extern "system" fn(u32, f64)

The function pointer to glMultiTexCoord1d()

§multitexcoord1dv: extern "system" fn(u32, *const f64)

The function pointer to glMultiTexCoord1dv()

§multitexcoord1f: extern "system" fn(u32, f32)

The function pointer to glMultiTexCoord1f()

§multitexcoord1fv: extern "system" fn(u32, *const f32)

The function pointer to glMultiTexCoord1fv()

§multitexcoord1i: extern "system" fn(u32, i32)

The function pointer to glMultiTexCoord1i()

§multitexcoord1iv: extern "system" fn(u32, *const i32)

The function pointer to glMultiTexCoord1iv()

§multitexcoord1s: extern "system" fn(u32, i16)

The function pointer to glMultiTexCoord1s()

§multitexcoord1sv: extern "system" fn(u32, *const i16)

The function pointer to glMultiTexCoord1sv()

§multitexcoord2d: extern "system" fn(u32, f64, f64)

The function pointer to glMultiTexCoord2d()

§multitexcoord2dv: extern "system" fn(u32, *const f64)

The function pointer to glMultiTexCoord2dv()

§multitexcoord2f: extern "system" fn(u32, f32, f32)

The function pointer to glMultiTexCoord2f()

§multitexcoord2fv: extern "system" fn(u32, *const f32)

The function pointer to glMultiTexCoord2fv()

§multitexcoord2i: extern "system" fn(u32, i32, i32)

The function pointer to glMultiTexCoord2i()

§multitexcoord2iv: extern "system" fn(u32, *const i32)

The function pointer to glMultiTexCoord2iv()

§multitexcoord2s: extern "system" fn(u32, i16, i16)

The function pointer to glMultiTexCoord2s()

§multitexcoord2sv: extern "system" fn(u32, *const i16)

The function pointer to glMultiTexCoord2sv()

§multitexcoord3d: extern "system" fn(u32, f64, f64, f64)

The function pointer to glMultiTexCoord3d()

§multitexcoord3dv: extern "system" fn(u32, *const f64)

The function pointer to glMultiTexCoord3dv()

§multitexcoord3f: extern "system" fn(u32, f32, f32, f32)

The function pointer to glMultiTexCoord3f()

§multitexcoord3fv: extern "system" fn(u32, *const f32)

The function pointer to glMultiTexCoord3fv()

§multitexcoord3i: extern "system" fn(u32, i32, i32, i32)

The function pointer to glMultiTexCoord3i()

§multitexcoord3iv: extern "system" fn(u32, *const i32)

The function pointer to glMultiTexCoord3iv()

§multitexcoord3s: extern "system" fn(u32, i16, i16, i16)

The function pointer to glMultiTexCoord3s()

§multitexcoord3sv: extern "system" fn(u32, *const i16)

The function pointer to glMultiTexCoord3sv()

§multitexcoord4d: extern "system" fn(u32, f64, f64, f64, f64)

The function pointer to glMultiTexCoord4d()

§multitexcoord4dv: extern "system" fn(u32, *const f64)

The function pointer to glMultiTexCoord4dv()

§multitexcoord4f: extern "system" fn(u32, f32, f32, f32, f32)

The function pointer to glMultiTexCoord4f()

§multitexcoord4fv: extern "system" fn(u32, *const f32)

The function pointer to glMultiTexCoord4fv()

§multitexcoord4i: extern "system" fn(u32, i32, i32, i32, i32)

The function pointer to glMultiTexCoord4i()

§multitexcoord4iv: extern "system" fn(u32, *const i32)

The function pointer to glMultiTexCoord4iv()

§multitexcoord4s: extern "system" fn(u32, i16, i16, i16, i16)

The function pointer to glMultiTexCoord4s()

§multitexcoord4sv: extern "system" fn(u32, *const i16)

The function pointer to glMultiTexCoord4sv()

§loadtransposematrixf: extern "system" fn(*const f32)

The function pointer to glLoadTransposeMatrixf()

§loadtransposematrixd: extern "system" fn(*const f64)

The function pointer to glLoadTransposeMatrixd()

§multtransposematrixf: extern "system" fn(*const f32)

The function pointer to glMultTransposeMatrixf()

§multtransposematrixd: extern "system" fn(*const f64)

The function pointer to glMultTransposeMatrixd()

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impl Version13

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pub fn new( base: impl GL_1_0, get_proc_address: impl FnMut(&'static str) -> *const c_void, ) -> Version13

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pub fn get_available(&self) -> bool

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impl Clone for Version13

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fn clone(&self) -> Version13

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Version13

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Version13

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fn default() -> Version13

Returns the “default value” for a type. Read more
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impl GL_1_3 for Version13

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fn glGetError(&self) -> u32

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fn glActiveTexture(&self, texture: u32) -> Result<(), GLCoreError>

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fn glSampleCoverage(&self, value: f32, invert: u8) -> Result<(), GLCoreError>

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fn glCompressedTexImage3D( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, imageSize: i32, data: *const c_void, ) -> Result<(), GLCoreError>

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fn glCompressedTexImage2D( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, imageSize: i32, data: *const c_void, ) -> Result<(), GLCoreError>

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fn glCompressedTexImage1D( &self, target: u32, level: i32, internalformat: u32, width: i32, border: i32, imageSize: i32, data: *const c_void, ) -> Result<(), GLCoreError>

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fn glCompressedTexSubImage3D( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, imageSize: i32, data: *const c_void, ) -> Result<(), GLCoreError>

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fn glCompressedTexSubImage2D( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, imageSize: i32, data: *const c_void, ) -> Result<(), GLCoreError>

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fn glCompressedTexSubImage1D( &self, target: u32, level: i32, xoffset: i32, width: i32, format: u32, imageSize: i32, data: *const c_void, ) -> Result<(), GLCoreError>

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fn glGetCompressedTexImage( &self, target: u32, level: i32, img: *mut c_void, ) -> Result<(), GLCoreError>

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fn glClientActiveTexture(&self, texture: u32) -> Result<(), GLCoreError>

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fn glMultiTexCoord1d(&self, target: u32, s: f64) -> Result<(), GLCoreError>

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fn glMultiTexCoord1dv( &self, target: u32, v: *const f64, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord1f(&self, target: u32, s: f32) -> Result<(), GLCoreError>

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fn glMultiTexCoord1fv( &self, target: u32, v: *const f32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord1i(&self, target: u32, s: i32) -> Result<(), GLCoreError>

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fn glMultiTexCoord1iv( &self, target: u32, v: *const i32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord1s(&self, target: u32, s: i16) -> Result<(), GLCoreError>

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fn glMultiTexCoord1sv( &self, target: u32, v: *const i16, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2d( &self, target: u32, s: f64, t: f64, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2dv( &self, target: u32, v: *const f64, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2f( &self, target: u32, s: f32, t: f32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2fv( &self, target: u32, v: *const f32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2i( &self, target: u32, s: i32, t: i32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2iv( &self, target: u32, v: *const i32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2s( &self, target: u32, s: i16, t: i16, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord2sv( &self, target: u32, v: *const i16, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3d( &self, target: u32, s: f64, t: f64, r: f64, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3dv( &self, target: u32, v: *const f64, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3f( &self, target: u32, s: f32, t: f32, r: f32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3fv( &self, target: u32, v: *const f32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3i( &self, target: u32, s: i32, t: i32, r: i32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3iv( &self, target: u32, v: *const i32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3s( &self, target: u32, s: i16, t: i16, r: i16, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord3sv( &self, target: u32, v: *const i16, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4d( &self, target: u32, s: f64, t: f64, r: f64, q: f64, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4dv( &self, target: u32, v: *const f64, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4f( &self, target: u32, s: f32, t: f32, r: f32, q: f32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4fv( &self, target: u32, v: *const f32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4i( &self, target: u32, s: i32, t: i32, r: i32, q: i32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4iv( &self, target: u32, v: *const i32, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4s( &self, target: u32, s: i16, t: i16, r: i16, q: i16, ) -> Result<(), GLCoreError>

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fn glMultiTexCoord4sv( &self, target: u32, v: *const i16, ) -> Result<(), GLCoreError>

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fn glLoadTransposeMatrixf(&self, m: *const f32) -> Result<(), GLCoreError>

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fn glLoadTransposeMatrixd(&self, m: *const f64) -> Result<(), GLCoreError>

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fn glMultTransposeMatrixf(&self, m: *const f32) -> Result<(), GLCoreError>

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fn glMultTransposeMatrixd(&self, m: *const f64) -> Result<(), GLCoreError>

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impl Hash for Version13

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Version13

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fn eq(&self, other: &Version13) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Version13

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impl Eq for Version13

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impl StructuralPartialEq for Version13

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where R: 'a,

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where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

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The alignment of pointer.
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> BufferVecItem for T
where T: Copy + Default + Debug,

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impl<T> PixelType for T
where T: BufferVecItem,

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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,