pub fn rotate2d<T>(
m: &Matrix<T, Const<3>, Const<3>, ArrayStorage<T, 3, 3>>,
angle: T,
) -> Matrix<T, Const<3>, Const<3>, ArrayStorage<T, 3, 3>>where
T: RealNumber,Expand description
Builds a 2D rotation matrix from an angle and right-multiply it to m.