pub fn quat_rotate_vec<T>(
q: &Quaternion<T>,
v: &Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>,
) -> Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>where
T: RealNumber,Expand description
Rotates a vector in homogeneous coordinates by a quaternion assumed to be normalized.