pub enum ShaderInputType {
Show 34 variants
Float = 5_126,
Vec2 = 35_664,
Vec3 = 35_665,
Vec4 = 35_666,
Mat2 = 35_674,
Mat3 = 35_675,
Mat4 = 35_676,
Mat2x3 = 35_685,
Mat2x4 = 35_686,
Mat3x2 = 35_687,
Mat3x4 = 35_688,
Mat4x2 = 35_689,
Mat4x3 = 35_690,
Int = 5_124,
IVec2 = 35_667,
IVec3 = 35_668,
IVec4 = 35_669,
UInt = 5_125,
UVec2 = 36_294,
UVec3 = 36_295,
UVec4 = 36_296,
Double = 5_130,
DVec2 = 36_860,
DVec3 = 36_861,
DVec4 = 36_862,
DMat2 = 36_678,
DMat3 = 36_679,
DMat4 = 36_680,
DMat2x3 = 36_681,
DMat2x4 = 36_682,
DMat3x2 = 36_683,
DMat3x4 = 36_684,
DMat4x2 = 36_685,
DMat4x3 = 36_686,
}
Expand description
The OpenGL attrib types
Variants§
Float = 5_126
Vec2 = 35_664
Vec3 = 35_665
Vec4 = 35_666
Mat2 = 35_674
Mat3 = 35_675
Mat4 = 35_676
Mat2x3 = 35_685
Mat2x4 = 35_686
Mat3x2 = 35_687
Mat3x4 = 35_688
Mat4x2 = 35_689
Mat4x3 = 35_690
Int = 5_124
IVec2 = 35_667
IVec3 = 35_668
IVec4 = 35_669
UInt = 5_125
UVec2 = 36_294
UVec3 = 36_295
UVec4 = 36_296
Double = 5_130
DVec2 = 36_860
DVec3 = 36_861
DVec4 = 36_862
DMat2 = 36_678
DMat3 = 36_679
DMat4 = 36_680
DMat2x3 = 36_681
DMat2x4 = 36_682
DMat3x2 = 36_683
DMat3x4 = 36_684
DMat4x2 = 36_685
DMat4x3 = 36_686
Implementations§
Source§impl ShaderInputType
impl ShaderInputType
pub fn is_float(&self) -> bool
pub fn is_double(&self) -> bool
pub fn is_integer(&self) -> bool
pub fn get_size_and_rows(&self) -> (u32, u32)
pub fn get_base_type(&self) -> ShaderInputType
Trait Implementations§
Source§impl Clone for ShaderInputType
impl Clone for ShaderInputType
Source§fn clone(&self) -> ShaderInputType
fn clone(&self) -> ShaderInputType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ShaderInputType
impl Debug for ShaderInputType
Source§impl Display for ShaderInputType
impl Display for ShaderInputType
Source§impl From<u32> for ShaderInputType
impl From<u32> for ShaderInputType
impl Copy for ShaderInputType
Auto Trait Implementations§
impl Freeze for ShaderInputType
impl RefUnwindSafe for ShaderInputType
impl Send for ShaderInputType
impl Sync for ShaderInputType
impl Unpin for ShaderInputType
impl UnwindSafe for ShaderInputType
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