Struct glium_pib::Window [] [src]

pub struct Window<S> where
    S: Deref<Target = System>, 
{ pub system: S, // some fields omitted }

A (fullscreen) window.

Fields

The system.

Methods

impl<S> Window<S> where
    S: Deref<Target = System>, 
[src]

Create a window.

Trait Implementations

impl<S> Drop for Window<S> where
    S: Deref<Target = System>, 
[src]

A method called when the value goes out of scope. Read more

impl<S> Backend for Window<S> where
    S: Deref<Target = System>, 
[src]

Swaps buffers at the end of a frame.

Returns the address of an OpenGL function. Read more

Returns the dimensions of the window, or screen, etc.

Returns true if the OpenGL context is the current one in the thread.

Makes the OpenGL context the current context in the current thread.