Struct glium::program::SubroutineData
source · pub struct SubroutineData {
pub location_counts: HashMap<ShaderStage, usize, BuildHasherDefault<FnvHasher>>,
pub subroutine_uniforms: HashMap<(String, ShaderStage), SubroutineUniform, BuildHasherDefault<FnvHasher>>,
}
Expand description
Contains all subroutine data of a program.
Fields§
§location_counts: HashMap<ShaderStage, usize, BuildHasherDefault<FnvHasher>>
Number of subroutine uniform locations per shader stage.
This is not equal to the number of subroutine uniforms per stage,
because users can use #layout(location=...)
.
subroutine_uniforms: HashMap<(String, ShaderStage), SubroutineUniform, BuildHasherDefault<FnvHasher>>
The list of all subroutine uniforms of the program stored in a structured way to enable fast lookups. A subroutine uniform is uniquely defined by a name and a shader stage.
Trait Implementations§
source§impl Clone for SubroutineData
impl Clone for SubroutineData
source§fn clone(&self) -> SubroutineData
fn clone(&self) -> SubroutineData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for SubroutineData
impl Send for SubroutineData
impl Sync for SubroutineData
impl Unpin for SubroutineData
impl UnwindSafe for SubroutineData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more