Module glium::program

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Items related to creating an OpenGL program.

Structs

  • Information about an attribute of a program (except its name).
  • Represents the compiled binary data of a program.
  • Represents a compute shader command waiting to be dispatched.
  • A combination of compute shaders linked together.
  • A combination of shaders linked together.
  • Represents the source code of a program.
  • Contains all subroutine data of a program.
  • Information about a Subroutine Uniform (except name)
  • Describes the layout of a buffer that can receive transform feedback output.
  • Describes a varying that is being output with transform feedback.
  • Information about a uniform (except its name).
  • Information about a uniform block (except its name).

Enums

Functions