Trait glium::texture::Texture3dDataSink
source · pub trait Texture3dDataSink<T> {
// Required method
fn from_raw(data: Cow<'_, [T]>, width: u32, height: u32, depth: u32) -> Self
where [T]: ToOwned;
}Expand description
Trait that describes types that can be built from one-dimensional texture data.
The parameter indicates the type of pixels accepted by this sink.
You are especially encouraged to implement this trait with the parameter (u8, u8, u8, u8),
as this is the only format that is guaranteed to be supported by OpenGL when reading pixels.