pub enum NodeCategory {
Generator,
Effector,
Glitcher,
Simulator,
Texture,
Custom(CustomCategory),
}Expand description
Plugin category for UI organization
Variants§
Generator
Base visual generation (fullscreen)
Effector
Post-processing effects
Glitcher
Glitch/distortion effects
Simulator
Physics simulation (Physarum, Lenia, etc.)
Texture
Texture generation
Custom(CustomCategory)
Custom/extension category (for future use)
Trait Implementations§
Source§impl Clone for NodeCategory
impl Clone for NodeCategory
Source§fn clone(&self) -> NodeCategory
fn clone(&self) -> NodeCategory
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for NodeCategory
impl RefUnwindSafe for NodeCategory
impl Send for NodeCategory
impl Sync for NodeCategory
impl Unpin for NodeCategory
impl UnwindSafe for NodeCategory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more