[−][src]Trait gli_rs::GliTexture
Associated Types
type ExtentType: From<[u32; 3]>
Associated Constants
const TARGET_TYPE: Target
Provided methods
fn extent(&self, level: usize) -> Self::ExtentType
Return the corresponding extent type of the texture instance, which represents the size of a specific mip-level of this texture(width, height and depth).
fn set_swizzles(&mut self, swizzles: Swizzles)
fn base_face(&self) -> usize
Return the base face of the texture instance, effectively a memory offset in the actual texture storage_type to identify where to start reading the faces.
fn base_layer(&self) -> usize
Return the base layer of the texture instance, effectively a memory offset in the actual texture storage_type to identify where to start reading the layers.
fn base_level(&self) -> usize
Return the base level of the texture instance, effectively a memory offset in the actual texture storage_type to identify where to start reading the levels.
fn clear(&mut self)
Clear the entire texture storage_linear with zeros.
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
Copy a specific image of a texture.
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
Copy a subset of a specific image of a texture.
fn data(&self) -> *const c_void
Return a pointer to the beginning of the texture instance data.
fn data_mut(&mut self) -> *mut c_void
fn empty(&self) -> bool
Return whether the texture instance is empty, no storage_type or description have been assigned to the instance.
fn faces(&self) -> usize
Return max_face() - base_face() + 1.
fn format(&self) -> Format
Return the texture instance format.
fn layers(&self) -> usize
Return max_layer() - base_layer() + 1.
fn levels(&self) -> usize
Return max_level() - base_level() + 1.
fn max_face(&self) -> usize
Return the max face of the texture instance, effectively a memory offset to the beginning of the last face in the actual texture storage_type that the texture instance can access.
fn max_layer(&self) -> usize
Return the max layer of the texture instance, effectively a memory offset to the beginning of the last layer in the actual texture storage_type that the texture instance can access.
fn max_level(&self) -> usize
Return the max level of the texture instance, effectively a memory offset to the beginning of the last level in the actual texture storage_type that the texture instance can access.
fn size(&self) -> usize
Return the memory size of a texture instance storage_type in bytes.
fn size_at_level(&self, level: usize) -> usize
Return the memory size of a specific level identified by Level.
fn target(&self) -> Target
Return the target of a texture instance.
Implementors
impl GliTexture for Texture1D
[src]
const TARGET_TYPE: Target
[src]
type ExtentType = Extent1d
fn extent(&self, level: usize) -> Self::ExtentType
[src]
fn set_swizzles(&mut self, swizzles: Swizzles)
[src]
fn base_face(&self) -> usize
[src]
fn base_layer(&self) -> usize
[src]
fn base_level(&self) -> usize
[src]
fn clear(&mut self)
[src]
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
fn data(&self) -> *const c_void
[src]
fn data_mut(&mut self) -> *mut c_void
[src]
fn empty(&self) -> bool
[src]
fn faces(&self) -> usize
[src]
fn format(&self) -> Format
[src]
fn layers(&self) -> usize
[src]
fn levels(&self) -> usize
[src]
fn max_face(&self) -> usize
[src]
fn max_layer(&self) -> usize
[src]
fn max_level(&self) -> usize
[src]
fn size(&self) -> usize
[src]
fn size_at_level(&self, level: usize) -> usize
[src]
fn target(&self) -> Target
[src]
impl GliTexture for Texture1DArray
[src]
const TARGET_TYPE: Target
[src]
type ExtentType = Extent1d
fn extent(&self, level: usize) -> Self::ExtentType
[src]
fn set_swizzles(&mut self, swizzles: Swizzles)
[src]
fn base_face(&self) -> usize
[src]
fn base_layer(&self) -> usize
[src]
fn base_level(&self) -> usize
[src]
fn clear(&mut self)
[src]
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
fn data(&self) -> *const c_void
[src]
fn data_mut(&mut self) -> *mut c_void
[src]
fn empty(&self) -> bool
[src]
fn faces(&self) -> usize
[src]
fn format(&self) -> Format
[src]
fn layers(&self) -> usize
[src]
fn levels(&self) -> usize
[src]
fn max_face(&self) -> usize
[src]
fn max_layer(&self) -> usize
[src]
fn max_level(&self) -> usize
[src]
fn size(&self) -> usize
[src]
fn size_at_level(&self, level: usize) -> usize
[src]
fn target(&self) -> Target
[src]
impl GliTexture for Texture2D
[src]
const TARGET_TYPE: Target
[src]
type ExtentType = Extent2d
fn extent(&self, level: usize) -> Self::ExtentType
[src]
fn set_swizzles(&mut self, swizzles: Swizzles)
[src]
fn base_face(&self) -> usize
[src]
fn base_layer(&self) -> usize
[src]
fn base_level(&self) -> usize
[src]
fn clear(&mut self)
[src]
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
fn data(&self) -> *const c_void
[src]
fn data_mut(&mut self) -> *mut c_void
[src]
fn empty(&self) -> bool
[src]
fn faces(&self) -> usize
[src]
fn format(&self) -> Format
[src]
fn layers(&self) -> usize
[src]
fn levels(&self) -> usize
[src]
fn max_face(&self) -> usize
[src]
fn max_layer(&self) -> usize
[src]
fn max_level(&self) -> usize
[src]
fn size(&self) -> usize
[src]
fn size_at_level(&self, level: usize) -> usize
[src]
fn target(&self) -> Target
[src]
impl GliTexture for Texture2DArray
[src]
const TARGET_TYPE: Target
[src]
type ExtentType = Extent2d
fn extent(&self, level: usize) -> Self::ExtentType
[src]
fn set_swizzles(&mut self, swizzles: Swizzles)
[src]
fn base_face(&self) -> usize
[src]
fn base_layer(&self) -> usize
[src]
fn base_level(&self) -> usize
[src]
fn clear(&mut self)
[src]
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
fn data(&self) -> *const c_void
[src]
fn data_mut(&mut self) -> *mut c_void
[src]
fn empty(&self) -> bool
[src]
fn faces(&self) -> usize
[src]
fn format(&self) -> Format
[src]
fn layers(&self) -> usize
[src]
fn levels(&self) -> usize
[src]
fn max_face(&self) -> usize
[src]
fn max_layer(&self) -> usize
[src]
fn max_level(&self) -> usize
[src]
fn size(&self) -> usize
[src]
fn size_at_level(&self, level: usize) -> usize
[src]
fn target(&self) -> Target
[src]
impl GliTexture for Texture3D
[src]
const TARGET_TYPE: Target
[src]
type ExtentType = Extent3d
fn extent(&self, level: usize) -> Self::ExtentType
[src]
fn set_swizzles(&mut self, swizzles: Swizzles)
[src]
fn base_face(&self) -> usize
[src]
fn base_layer(&self) -> usize
[src]
fn base_level(&self) -> usize
[src]
fn clear(&mut self)
[src]
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
fn data(&self) -> *const c_void
[src]
fn data_mut(&mut self) -> *mut c_void
[src]
fn empty(&self) -> bool
[src]
fn faces(&self) -> usize
[src]
fn format(&self) -> Format
[src]
fn layers(&self) -> usize
[src]
fn levels(&self) -> usize
[src]
fn max_face(&self) -> usize
[src]
fn max_layer(&self) -> usize
[src]
fn max_level(&self) -> usize
[src]
fn size(&self) -> usize
[src]
fn size_at_level(&self, level: usize) -> usize
[src]
fn target(&self) -> Target
[src]
impl GliTexture for TextureCube
[src]
const TARGET_TYPE: Target
[src]
type ExtentType = Extent2d
fn extent(&self, level: usize) -> Self::ExtentType
[src]
fn set_swizzles(&mut self, swizzles: Swizzles)
[src]
fn base_face(&self) -> usize
[src]
fn base_layer(&self) -> usize
[src]
fn base_level(&self) -> usize
[src]
fn clear(&mut self)
[src]
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
fn data(&self) -> *const c_void
[src]
fn data_mut(&mut self) -> *mut c_void
[src]
fn empty(&self) -> bool
[src]
fn faces(&self) -> usize
[src]
fn format(&self) -> Format
[src]
fn layers(&self) -> usize
[src]
fn levels(&self) -> usize
[src]
fn max_face(&self) -> usize
[src]
fn max_layer(&self) -> usize
[src]
fn max_level(&self) -> usize
[src]
fn size(&self) -> usize
[src]
fn size_at_level(&self, level: usize) -> usize
[src]
fn target(&self) -> Target
[src]
impl GliTexture for TextureCubeArray
[src]
const TARGET_TYPE: Target
[src]
type ExtentType = Extent2d
fn extent(&self, level: usize) -> Self::ExtentType
[src]
fn set_swizzles(&mut self, swizzles: Swizzles)
[src]
fn base_face(&self) -> usize
[src]
fn base_layer(&self) -> usize
[src]
fn base_level(&self) -> usize
[src]
fn clear(&mut self)
[src]
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
[src]
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)