[−][src]Struct gli_rs::Texture2D
2d texture
Methods
impl Texture2D
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pub fn new_empty() -> Texture2D
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Create an empty texture 2D.
pub fn new(format: Format, extent: Extent2d, levels: usize) -> Texture2D
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Create a texture2d and allocate a new storage_linear.
pub fn new_with_mipmap_chain(format: Format, extent: Extent2d) -> Texture2D
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Create a texture2d and allocate a new storage_linear with a complete mipmap chain.
pub fn share_from(texture: &impl GliTexture) -> Texture2D
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Create a texture2d view with an existing storage_linear.
pub fn share_from_detail(
texture: &impl GliTexture,
format: Format,
base_layer: usize,
max_layer: usize,
base_face: usize,
max_face: usize,
base_level: usize,
max_level: usize
) -> Texture2D
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texture: &impl GliTexture,
format: Format,
base_layer: usize,
max_layer: usize,
base_face: usize,
max_face: usize,
base_level: usize,
max_level: usize
) -> Texture2D
Create a texture2d view with an existing storage_linear.
pub fn share_from_subset(
texture: &Texture2D,
base_level: usize,
max_level: usize
) -> Texture2D
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texture: &Texture2D,
base_level: usize,
max_level: usize
) -> Texture2D
Create a texture2d view, reference a subset of an existing texture2d instance.
pub fn get_level(&self, level: usize) -> GliImage
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Create a view of the image identified by Level in the mipmap chain of the texture.
This method is equivalent to []
operator in C++ version.
Trait Implementations
impl GliTexture for Texture2D
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const TARGET_TYPE: Target
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type ExtentType = Extent2d
fn extent(&self, level: usize) -> Self::ExtentType
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Return the corresponding extent type of the texture instance, which represents the size of a specific mip-level of this texture(width, height and depth). Read more
fn set_swizzles(&mut self, swizzles: Swizzles)
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fn base_face(&self) -> usize
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Return the base face of the texture instance, effectively a memory offset in the actual texture storage_type to identify where to start reading the faces. Read more
fn base_layer(&self) -> usize
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Return the base layer of the texture instance, effectively a memory offset in the actual texture storage_type to identify where to start reading the layers. Read more
fn base_level(&self) -> usize
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Return the base level of the texture instance, effectively a memory offset in the actual texture storage_type to identify where to start reading the levels. Read more
fn clear(&mut self)
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Clear the entire texture storage_linear with zeros.
fn copy(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
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&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
dst_layer: usize,
dst_face: usize,
dst_level: usize
)
Copy a specific image of a texture.
fn copy_subset(
&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
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&mut self,
src_texture: &Self,
src_layer: usize,
src_face: usize,
src_level: usize,
src_offset: Extent3d,
dst_layer: usize,
dst_face: usize,
dst_level: usize,
dst_offset: Extent3d,
extent: Extent3d
)
Copy a subset of a specific image of a texture.
fn data(&self) -> *const c_void
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Return a pointer to the beginning of the texture instance data.
fn data_mut(&mut self) -> *mut c_void
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fn empty(&self) -> bool
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Return whether the texture instance is empty, no storage_type or description have been assigned to the instance.
fn faces(&self) -> usize
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Return max_face() - base_face() + 1.
fn format(&self) -> Format
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Return the texture instance format.
fn layers(&self) -> usize
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Return max_layer() - base_layer() + 1.
fn levels(&self) -> usize
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Return max_level() - base_level() + 1.
fn max_face(&self) -> usize
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Return the max face of the texture instance, effectively a memory offset to the beginning of the last face in the actual texture storage_type that the texture instance can access. Read more
fn max_layer(&self) -> usize
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Return the max layer of the texture instance, effectively a memory offset to the beginning of the last layer in the actual texture storage_type that the texture instance can access. Read more
fn max_level(&self) -> usize
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Return the max level of the texture instance, effectively a memory offset to the beginning of the last level in the actual texture storage_type that the texture instance can access. Read more
fn size(&self) -> usize
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Return the memory size of a texture instance storage_type in bytes.
fn size_at_level(&self, level: usize) -> usize
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Return the memory size of a specific level identified by Level.
fn target(&self) -> Target
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Return the target of a texture instance.
impl Eq for Texture2D
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impl PartialEq<Texture2D> for Texture2D
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Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,