[−][src]Struct glfw::Joystick
A joystick handle.
Fields
id: JoystickId
glfw: Glfw
Methods
impl Joystick
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pub fn is_present(&self) -> bool
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Wrapper for glfwJoystickPresent
.
pub fn get_axes(&self) -> Vec<f32>
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Wrapper for glfwGetJoystickAxes
.
pub fn get_buttons(&self) -> Vec<c_int>
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Wrapper for glfwGetJoystickButtons
.
pub fn get_hats(&self) -> Vec<JoystickHats>
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Wrapper for glfwGetJoystickHats
.
pub fn get_name(&self) -> Option<String>
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Wrapper for glfwGetJoystickName
.
pub fn get_guid(&self) -> Option<String>
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Wrapper for glfwGetJoystickGUID
.
pub fn is_gamepad(&self) -> bool
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Wrapper for glfwJoystickIsGamepad
.
pub fn get_gamepad_name(&self) -> Option<String>
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Wrapper for glfwGetGamepadName
.
pub fn get_gamepad_state(&self) -> Option<GamepadState>
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Wrapper for glfwGetGamepadState
.
Trait Implementations
Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,