Enum glenum::BlendMode
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pub enum BlendMode { Zero, One, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, DstColor, OneMinusDstColor, SrcAlphaSaturate, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, }
Constants passed to WebGLRenderingContext.blendFunc() or WebGLRenderingContext.blendFuncSeparate() to specify the blending mode (for both, RBG and alpha, or separately).
Variants
Zero
Passed to blendFunc or blendFuncSeparate to turn off a component.
One
Passed to blendFunc or blendFuncSeparate to turn on a component.
SrcColor
Passed to blendFunc or blendFuncSeparate to multiply a component by the source elements color.
OneMinusSrcColor
Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the source elements color.
SrcAlpha
Passed to blendFunc or blendFuncSeparate to multiply a component by the source's alpha.
OneMinusSrcAlpha
Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the source's alpha.
DstAlpha
Passed to blendFunc or blendFuncSeparate to multiply a component by the destination's alpha.
OneMinusDstAlpha
Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the destination's alpha.
DstColor
Passed to blendFunc or blendFuncSeparate to multiply a component by the destination's color.
OneMinusDstColor
Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the destination's color.
SrcAlphaSaturate
Passed to blendFunc or blendFuncSeparate to multiply a component by the minimum of source's alpha or one minus the destination's alpha.
ConstantColor
Passed to blendFunc or blendFuncSeparate to specify a constant color blend function.
OneMinusConstantColor
Passed to blendFunc or blendFuncSeparate to specify one minus a constant color blend function.
ConstantAlpha
Passed to blendFunc or blendFuncSeparate to specify a constant alpha blend function.
OneMinusConstantAlpha
Passed to blendFunc or blendFuncSeparate to specify one minus a constant alpha blend function.
Trait Implementations
impl Debug for BlendMode
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impl Clone for BlendMode
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fn clone(&self) -> BlendMode
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more