pub enum EngineEvent {
ShaderReloaded(Option<AssetId<Animation>>),
Error(String),
Picture {
path: PathBuf,
picture: Result<SharedBytes, String>,
},
}Expand description
Something the user interfaces have to react to once.
Variants§
ShaderReloaded(Option<AssetId<Animation>>)
The code of this animation (all for None) changed: rebuild previews.
Error(String)
An error to show the user.
Picture
The picture an interface asked for, or why there is none.
Trait Implementations§
Source§impl Clone for EngineEvent
impl Clone for EngineEvent
Source§impl Debug for EngineEvent
impl Debug for EngineEvent
Source§impl<'de> Deserialize<'de> for EngineEvent
impl<'de> Deserialize<'de> for EngineEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for EngineEvent
impl PartialEq for EngineEvent
Source§impl Serialize for EngineEvent
impl Serialize for EngineEvent
impl StructuralPartialEq for EngineEvent
Auto Trait Implementations§
impl Freeze for EngineEvent
impl RefUnwindSafe for EngineEvent
impl Send for EngineEvent
impl Sync for EngineEvent
impl Unpin for EngineEvent
impl UnsafeUnpin for EngineEvent
impl UnwindSafe for EngineEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DebugAny for T
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more