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MidiInputActionKind

Enum MidiInputActionKind 

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pub enum MidiInputActionKind {
Show 32 variants Tap, SetMainDimmer, SetMainDimmerRelative, SetBlackout, ToggleBlackout, SetSpeedAdd, SetSpeedMultiply, SetSpeedRelative, SelectSceneDistributed, SelectSceneRelative, SelectSceneRow, SelectSceneColumn, SelectScene, SelectMode, SelectSceneEffect, SelectSceneEffectRelative, SelectSceneEffectDistributed, ToggleSceneActive, SetSceneActive, FlashScene, SetSceneOpacity, SetSceneInputDimmer, SetSceneBeatOffset, SetSceneIgnoreMainDimmer, SetSceneSetOffsetOnFlash, SetSceneEffectSettingF32, SetSceneEffectOpacity, SetSceneEffectColorShift, SetSceneEffectBeatProgression, SetSceneEffectBeatOffset, SetSceneEffectSpeedExponent, SetSceneEffectLayout,
}
Expand description

Auto-generated discriminant enum variants

Variants§

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Tap

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SetMainDimmer

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SetMainDimmerRelative

Moves the main dimmer by an encoder’s units, 1/127 each.

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SetBlackout

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ToggleBlackout

Flips the blackout on a press (any value above 0).

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SetSpeedAdd

Adds the value as two’s complement steps to the tempo, one BPM each.

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SetSpeedMultiply

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SetSpeedRelative

Moves the tempo by an encoder’s units, one BPM each.

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SelectSceneDistributed

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SelectSceneRelative

Selects the scene an encoder’s units away, in row-major order.

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SelectSceneRow

Moves the selection an encoder’s units of rows up or down in the same column, stopping at the first and last row. Row scene targets then work on the new row.

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SelectSceneColumn

Moves the selection an encoder’s units of columns left or right in the same row, stopping at the first and last column. Column scene targets then work on the new column.

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SelectScene

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SelectMode

Switches the controller to one of its mapping’s modes on a press.

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SelectSceneEffect

Selects an effect of the selected scene on a press.

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SelectSceneEffectRelative

Selects the effect an encoder’s units away in the selected scene.

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SelectSceneEffectDistributed

Spreads the value over the selected scene’s effects.

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ToggleSceneActive

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SetSceneActive

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FlashScene

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SetSceneOpacity

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SetSceneInputDimmer

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SetSceneBeatOffset

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SetSceneIgnoreMainDimmer

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SetSceneSetOffsetOnFlash

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SetSceneEffectSettingF32

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SetSceneEffectOpacity

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SetSceneEffectColorShift

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SetSceneEffectBeatProgression

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SetSceneEffectBeatOffset

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SetSceneEffectSpeedExponent

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SetSceneEffectLayout

Picks the effect’s layout: 0 inherits the tile’s layout, 1 is the topology, 2… the layouts in stack order (Patch::layout_refs). Was the effect’s group index before the patch.

Trait Implementations§

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impl Clone for MidiInputActionKind

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for MidiInputActionKind

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impl Debug for MidiInputActionKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for MidiInputActionKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Eq for MidiInputActionKind

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impl<'_enum> From<&'_enum MidiInputAction> for MidiInputActionKind

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fn from(val: &'_enum MidiInputAction) -> MidiInputActionKind

Converts to this type from the input type.
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impl From<MidiInputAction> for MidiInputActionKind

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fn from(val: MidiInputAction) -> MidiInputActionKind

Converts to this type from the input type.
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impl IntoEnumIterator for MidiInputActionKind

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impl PartialEq for MidiInputActionKind

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for MidiInputActionKind

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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