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AnimationConfig

Struct AnimationConfig 

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pub struct AnimationConfig {
    pub float_0: FloatValue,
    pub float_1: FloatValue,
    pub float_2: FloatValue,
    pub float_3: FloatValue,
    pub float_4: FloatValue,
    pub float_5: FloatValue,
    /* private fields */
}

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§float_0: FloatValue§float_1: FloatValue§float_2: FloatValue§float_3: FloatValue§float_4: FloatValue§float_5: FloatValue

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impl AnimationConfig

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pub fn write_data( &self, data: &mut [u8], beat_progression: f32, collections: &Collections, sound_data: &dyn SoundLevels, )

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pub fn floats(&self) -> [&FloatValue; 6]

The float settings in order.

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pub const fn size() -> usize

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pub fn u32(&mut self, index: usize) -> Option<&mut u32>

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pub fn float(&mut self, index: usize) -> Option<&mut FloatValue>

Trait Implementations§

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impl Clone for AnimationConfig

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CollectSoundTriggers for AnimationConfig

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fn collect_sound_triggers(&self, triggers: &mut SoundTriggerSet)

Adds the triggers of self to triggers. When two triggers share an id, the first one wins; copies of a value share their trigger.
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impl Debug for AnimationConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AnimationConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for AnimationConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for AnimationConfig

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impl PartialEq for AnimationConfig

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for AnimationConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for AnimationConfig

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneAny for T
where T: Any + Clone + Send + Sync,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DebugAny for T
where T: Any + Debug,

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where T: for<'de> Deserialize<'de>,

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Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
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type Error = !

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where T: Any,

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