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Patch

Struct Patch 

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pub struct Patch {
    pub topology: Topology,
    pub layouts: Vec<Layout>,
}
Expand description

All fixture data of a project: the topology and the layouts derived from it.

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§topology: Topology§layouts: Vec<Layout>

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impl Patch

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pub fn addressing(&self, collections: &Collections) -> Addressing

The addresses of every fixture and the universes they fill.

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impl Patch

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pub fn color_orders(&self, collections: &Collections) -> ColorOrders

The wire order of every addressed pixel that is not RGB. It belongs to the DMX slot, not to what the slot samples, so layouts and modes do not change it.

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impl Patch

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pub fn layout(&self, layout: LayoutRef) -> Option<&Layout>

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pub fn layout_mut(&mut self, layout: LayoutRef) -> Option<&mut Layout>

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pub fn fixture(&self, id: FixtureId) -> Option<&Fixture>

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pub fn fixture_name(&self, id: FixtureId) -> String

The fixture’s name, or its id where the topology does not hold it.

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pub fn layout_refs(&self) -> Vec<LayoutRef>

Every layout, the topology first, in stack order.

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pub fn add_layout(&mut self) -> usize

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pub fn duplicate_layout(&mut self, index: usize) -> Option<usize>

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pub fn remove_layout(&mut self, index: usize)

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pub fn add_fixture( &mut self, fixture: Fixture, position: LayoutPosition, ) -> FixtureId

Adds a fixture to the topology, and therefore to the default layout.

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pub fn remove_fixture(&mut self, id: FixtureId)

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pub fn add_member(&mut self, layout: LayoutRef, id: FixtureId)

Adds id to a user layout at its default-layout position, so a new layout starts out as a copy of the physical arrangement.

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pub fn set_member(&mut self, layout: LayoutRef, id: FixtureId, member: bool)

Includes or excludes a fixture. Membership of the default layout cannot be changed — it holds every fixture by construction.

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pub fn definition( &self, id: FixtureId, collections: &Collections, ) -> Option<Arc<Asset<FixtureDefinition>>>

The definition asset a fixture uses, if it has one and it is loaded. There is no built-in fallback — definitions live in the asset dir.

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pub fn addresses( &self, collections: &Collections, ) -> BTreeMap<FixtureId, ArtnetDMXAddress>

The address of every fixture, derived by walking each chain from its port. A fixture never straddles a universe boundary; it starts the next universe instead.

A fixture whose definition is missing has an unknown channel width, so it and everything after it in its chain get no address at all rather than a wrong one. The same goes for a fixture past MAX_UNIVERSE: Art-Net cannot address its universe; and for a fixture wider than a universe (a malformed definition), which fits nowhere without straddling a boundary and leaves the channels after it unknown.

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pub fn lowest_free_universe( &self, collections: &Collections, placing: Option<FixtureId>, ) -> u16

A universe for a chain that is about to need one: the lowest no other chain reaches. Starting it inside a universe an existing chain has already spilled into would overlap them.

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pub fn fixture_mode( &self, layout: LayoutRef, mode: usize, id: FixtureId, collections: &Collections, ) -> Option<usize>

Which mode of its own definition id uses in mode of layout. Unassigned fixtures fall back to their definition’s default mode. None when the fixture has no definition to take a mode from.

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pub fn set_fixture_mode( &mut self, layout: LayoutRef, mode: usize, id: FixtureId, value: usize, )

Trait Implementations§

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impl Clone for Patch

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Patch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Patch

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Patch
where Patch: Default,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Patch

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Patch

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Patch

Auto Trait Implementations§

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impl Freeze for Patch

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impl RefUnwindSafe for Patch

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impl Send for Patch

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impl Sync for Patch

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impl Unpin for Patch

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impl UnsafeUnpin for Patch

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impl UnwindSafe for Patch

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneAny for T
where T: Any + Clone + Send + Sync,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DebugAny for T
where T: Any + Debug,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UnsafeAny for T
where T: Any,

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more