pub enum MidiInputAction {
Show 29 variants
Tap,
SetMainDimmer,
SetMainDimmerRelative {
encoder: MidiEncoder,
},
SetBlackout,
ToggleBlackout,
SetSpeedAdd,
SetSpeedMultiply,
SetSpeedRelative {
encoder: MidiEncoder,
},
SelectSceneDistributed,
SelectSceneRelative {
encoder: MidiEncoder,
},
SelectScene {
target: MidiSceneTarget,
},
SelectSceneEffect {
index: u8,
},
SelectSceneEffectRelative {
encoder: MidiEncoder,
},
SelectSceneEffectDistributed,
ToggleSceneActive {
target: MidiSceneTarget,
},
SetSceneActive {
target: MidiSceneTarget,
},
FlashScene {
target: MidiSceneTarget,
},
SetSceneOpacity {
target: MidiSceneTarget,
},
SetSceneInputDimmer {
target: MidiSceneTarget,
},
SetSceneBeatOffset {
target: MidiSceneTarget,
},
SetSceneIgnoreMainDimmer {
target: MidiSceneTarget,
},
SetSceneSetOffsetOnFlash {
target: MidiSceneTarget,
},
SetSceneEffectSettingF32 {
target: MidiSceneTarget,
effect: MidiEffectTarget,
setting_index: u8,
},
SetSceneEffectOpacity {
target: MidiSceneTarget,
effect: MidiEffectTarget,
},
SetSceneEffectColorShift {
target: MidiSceneTarget,
effect: MidiEffectTarget,
},
SetSceneEffectBeatProgression {
target: MidiSceneTarget,
effect: MidiEffectTarget,
},
SetSceneEffectBeatOffset {
target: MidiSceneTarget,
effect: MidiEffectTarget,
},
SetSceneEffectSpeedExponent {
target: MidiSceneTarget,
effect: MidiEffectTarget,
},
SetSceneEffectLayout {
target: MidiSceneTarget,
effect: MidiEffectTarget,
},
}Expand description
MidiInputActionKind is the action without its settings; it reads as
the label the controller window shows.
Variants§
Tap
SetMainDimmer
SetMainDimmerRelative
Moves the main dimmer by an encoder’s units, 1/127 each.
Fields
§
encoder: MidiEncoderSetBlackout
ToggleBlackout
Flips the blackout on a press (any value above 0).
SetSpeedAdd
Adds the value as two’s complement steps to the tempo, one BPM each.
SetSpeedMultiply
SetSpeedRelative
Moves the tempo by an encoder’s units, one BPM each.
Fields
§
encoder: MidiEncoderSelectSceneDistributed
SelectSceneRelative
Selects the scene an encoder’s units away, in row-major order.
Fields
§
encoder: MidiEncoderSelectScene
Fields
§
target: MidiSceneTargetSelectSceneEffect
Selects an effect of the selected scene on a press.
SelectSceneEffectRelative
Selects the effect an encoder’s units away in the selected scene.
Fields
§
encoder: MidiEncoderSelectSceneEffectDistributed
Spreads the value over the selected scene’s effects.
ToggleSceneActive
Fields
§
target: MidiSceneTargetSetSceneActive
Fields
§
target: MidiSceneTargetFlashScene
Fields
§
target: MidiSceneTargetSetSceneOpacity
Fields
§
target: MidiSceneTargetSetSceneInputDimmer
Fields
§
target: MidiSceneTargetSetSceneBeatOffset
Fields
§
target: MidiSceneTargetSetSceneIgnoreMainDimmer
Fields
§
target: MidiSceneTargetSetSceneSetOffsetOnFlash
Fields
§
target: MidiSceneTargetSetSceneEffectSettingF32
SetSceneEffectOpacity
SetSceneEffectColorShift
SetSceneEffectBeatProgression
SetSceneEffectBeatOffset
SetSceneEffectSpeedExponent
SetSceneEffectLayout
Picks the effect’s layout: 0 inherits the tile’s layout, 1 is the
topology, 2… the layouts in stack order (Patch::layout_refs). Was the
effect’s group index before the patch.
Trait Implementations§
Source§impl Clone for MidiInputAction
impl Clone for MidiInputAction
Source§impl Debug for MidiInputAction
impl Debug for MidiInputAction
Source§impl<'de> Deserialize<'de> for MidiInputAction
impl<'de> Deserialize<'de> for MidiInputAction
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for MidiInputAction
Source§impl<'_enum> From<&'_enum MidiInputAction> for MidiInputActionKind
impl<'_enum> From<&'_enum MidiInputAction> for MidiInputActionKind
Source§fn from(val: &'_enum MidiInputAction) -> MidiInputActionKind
fn from(val: &'_enum MidiInputAction) -> MidiInputActionKind
Converts to this type from the input type.
Source§impl From<MidiInputAction> for MidiInputActionKind
impl From<MidiInputAction> for MidiInputActionKind
Source§fn from(val: MidiInputAction) -> MidiInputActionKind
fn from(val: MidiInputAction) -> MidiInputActionKind
Converts to this type from the input type.
Source§impl IntoDiscriminant for MidiInputAction
impl IntoDiscriminant for MidiInputAction
Source§type Discriminant = MidiInputActionKind
type Discriminant = MidiInputActionKind
Enum listing the same variants as this enum but without any data fields
fn discriminant(&self) -> Self::Discriminant
Source§impl PartialEq for MidiInputAction
impl PartialEq for MidiInputAction
Source§impl Serialize for MidiInputAction
impl Serialize for MidiInputAction
impl StructuralPartialEq for MidiInputAction
Auto Trait Implementations§
impl Freeze for MidiInputAction
impl RefUnwindSafe for MidiInputAction
impl Send for MidiInputAction
impl Sync for MidiInputAction
impl Unpin for MidiInputAction
impl UnsafeUnpin for MidiInputAction
impl UnwindSafe for MidiInputAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DebugAny for T
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more