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MidiInputAction

Enum MidiInputAction 

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pub enum MidiInputAction {
Show 29 variants Tap, SetMainDimmer, SetMainDimmerRelative { encoder: MidiEncoder, }, SetBlackout, ToggleBlackout, SetSpeedAdd, SetSpeedMultiply, SetSpeedRelative { encoder: MidiEncoder, }, SelectSceneDistributed, SelectSceneRelative { encoder: MidiEncoder, }, SelectScene { target: MidiSceneTarget, }, SelectSceneEffect { index: u8, }, SelectSceneEffectRelative { encoder: MidiEncoder, }, SelectSceneEffectDistributed, ToggleSceneActive { target: MidiSceneTarget, }, SetSceneActive { target: MidiSceneTarget, }, FlashScene { target: MidiSceneTarget, }, SetSceneOpacity { target: MidiSceneTarget, }, SetSceneInputDimmer { target: MidiSceneTarget, }, SetSceneBeatOffset { target: MidiSceneTarget, }, SetSceneIgnoreMainDimmer { target: MidiSceneTarget, }, SetSceneSetOffsetOnFlash { target: MidiSceneTarget, }, SetSceneEffectSettingF32 { target: MidiSceneTarget, effect: MidiEffectTarget, setting_index: u8, }, SetSceneEffectOpacity { target: MidiSceneTarget, effect: MidiEffectTarget, }, SetSceneEffectColorShift { target: MidiSceneTarget, effect: MidiEffectTarget, }, SetSceneEffectBeatProgression { target: MidiSceneTarget, effect: MidiEffectTarget, }, SetSceneEffectBeatOffset { target: MidiSceneTarget, effect: MidiEffectTarget, }, SetSceneEffectSpeedExponent { target: MidiSceneTarget, effect: MidiEffectTarget, }, SetSceneEffectLayout { target: MidiSceneTarget, effect: MidiEffectTarget, },
}
Expand description

MidiInputActionKind is the action without its settings; it reads as the label the controller window shows.

Variants§

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Tap

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SetMainDimmer

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SetMainDimmerRelative

Moves the main dimmer by an encoder’s units, 1/127 each.

Fields

§encoder: MidiEncoder
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SetBlackout

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ToggleBlackout

Flips the blackout on a press (any value above 0).

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SetSpeedAdd

Adds the value as two’s complement steps to the tempo, one BPM each.

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SetSpeedMultiply

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SetSpeedRelative

Moves the tempo by an encoder’s units, one BPM each.

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§encoder: MidiEncoder
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SelectSceneDistributed

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SelectSceneRelative

Selects the scene an encoder’s units away, in row-major order.

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§encoder: MidiEncoder
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SelectScene

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SelectSceneEffect

Selects an effect of the selected scene on a press.

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§index: u8
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SelectSceneEffectRelative

Selects the effect an encoder’s units away in the selected scene.

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§encoder: MidiEncoder
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SelectSceneEffectDistributed

Spreads the value over the selected scene’s effects.

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ToggleSceneActive

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SetSceneActive

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FlashScene

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SetSceneOpacity

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SetSceneInputDimmer

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SetSceneBeatOffset

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SetSceneIgnoreMainDimmer

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SetSceneSetOffsetOnFlash

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SetSceneEffectSettingF32

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§setting_index: u8
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SetSceneEffectOpacity

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SetSceneEffectColorShift

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SetSceneEffectBeatProgression

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SetSceneEffectBeatOffset

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SetSceneEffectSpeedExponent

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SetSceneEffectLayout

Picks the effect’s layout: 0 inherits the tile’s layout, 1 is the topology, 2… the layouts in stack order (Patch::layout_refs). Was the effect’s group index before the patch.

Trait Implementations§

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impl Clone for MidiInputAction

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MidiInputAction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for MidiInputAction

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for MidiInputAction

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impl<'_enum> From<&'_enum MidiInputAction> for MidiInputActionKind

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fn from(val: &'_enum MidiInputAction) -> MidiInputActionKind

Converts to this type from the input type.
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impl From<MidiInputAction> for MidiInputActionKind

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fn from(val: MidiInputAction) -> MidiInputActionKind

Converts to this type from the input type.
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impl IntoDiscriminant for MidiInputAction

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type Discriminant = MidiInputActionKind

Enum listing the same variants as this enum but without any data fields
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fn discriminant(&self) -> Self::Discriminant

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impl PartialEq for MidiInputAction

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for MidiInputAction

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for MidiInputAction

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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