pub enum ClientInput {
Show 13 variants
Action {
sequence: u64,
action: UiAction,
},
Keys(BTreeSet<KeyCode>),
SetBeatsPerMinute(f32),
SaveAsset(AnyAsset),
DeleteAsset(AnyAssetId),
Storage(StorageCommand),
SetServerSettings(ServerSettings),
HoverOutputRouting(Option<OutputRouting>),
WatchDevices(bool),
WatchMidi(bool),
MidiLearning(bool),
MidiTest(TestCommand),
WatchSoundTriggers(BTreeSet<Uuid>),
}Expand description
What a user interface sends the engine besides actions.
Variants§
Action
An action from the interface, numbered in the order it was sent. Number 0 is for actions outside that order, such as a MIDI controller’s: the engine applies them without counting them.
Keys(BTreeSet<KeyCode>)
The keys held in the interface, for key inputs.
SetBeatsPerMinute(f32)
The tempo set with the BPM slider.
SaveAsset(AnyAsset)
Stores an asset in the collections and the repository.
DeleteAsset(AnyAssetId)
Removes an asset from the collections and the repository.
Storage(StorageCommand)
SetServerSettings(ServerSettings)
HoverOutputRouting(Option<OutputRouting>)
The output routing the pointer is over, whose universe then blinks so
the installation shows which lamps it drives. None when it left.
WatchDevices(bool)
Whether this interface shows a device list, so the engine scans for devices.
WatchMidi(bool)
Whether this interface shows the MIDI monitor, so the engine streams the traffic.
MidiLearning(bool)
Whether this interface waits for MIDI learn input.
MidiTest(TestCommand)
WatchSoundTriggers(BTreeSet<Uuid>)
The sound triggers this interface edits, whose spectra it needs.
Implementations§
Source§impl ClientInput
impl ClientInput
Trait Implementations§
Source§impl Clone for ClientInput
impl Clone for ClientInput
Source§fn clone(&self) -> ClientInput
fn clone(&self) -> ClientInput
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ClientInput
impl Debug for ClientInput
Source§impl<'de> Deserialize<'de> for ClientInput
impl<'de> Deserialize<'de> for ClientInput
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ClientInput, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ClientInput, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for ClientInput
impl PartialEq for ClientInput
Source§impl Serialize for ClientInput
impl Serialize for ClientInput
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
impl StructuralPartialEq for ClientInput
Auto Trait Implementations§
impl Freeze for ClientInput
impl RefUnwindSafe for ClientInput
impl Send for ClientInput
impl Sync for ClientInput
impl Unpin for ClientInput
impl UnsafeUnpin for ClientInput
impl UnwindSafe for ClientInput
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