pub struct PersistentState { /* private fields */ }Implementations§
Source§impl PersistentState
impl PersistentState
pub fn effects_size(&self) -> f32
pub fn remote_access(&self) -> &RemoteAccessSettings
pub fn set_remote_access(&mut self, settings: RemoteAccessSettings)
pub fn preview_palette(&self) -> Option<AssetId<Palette>>
pub fn save(&self)
Trait Implementations§
Source§impl Debug for PersistentState
impl Debug for PersistentState
Source§impl Default for PersistentState
impl Default for PersistentState
Source§impl Drop for PersistentState
impl Drop for PersistentState
Auto Trait Implementations§
impl !RefUnwindSafe for PersistentState
impl !UnwindSafe for PersistentState
impl Freeze for PersistentState
impl Send for PersistentState
impl Sync for PersistentState
impl Unpin for PersistentState
impl UnsafeUnpin for PersistentState
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