pub struct Version46 { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl GL_4_6 for Version46
impl GL_4_6 for Version46
fn glSpecializeShader( &self, shader: u32, pEntryPoint: *const i8, numSpecializationConstants: u32, pConstantIndex: *const u32, pConstantValue: *const u32, )
fn glMultiDrawArraysIndirectCount( &self, mode: u32, indirect: *const c_void, drawcount: usize, maxdrawcount: i32, stride: i32, )
fn glMultiDrawElementsIndirectCount( &self, mode: u32, type_: u32, indirect: *const c_void, drawcount: usize, maxdrawcount: i32, stride: i32, )
fn glPolygonOffsetClamp(&self, factor: f32, units: f32, clamp: f32)
impl Copy for Version46
impl Eq for Version46
impl StructuralPartialEq for Version46
Auto Trait Implementations§
impl Freeze for Version46
impl RefUnwindSafe for Version46
impl Send for Version46
impl Sync for Version46
impl Unpin for Version46
impl UnwindSafe for Version46
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more