GL_2_1_g

Trait GL_2_1_g 

Source
pub trait GL_2_1_g {
    // Required methods
    fn glUniformMatrix2x3fv(
        &self,
        location: GLint,
        count: GLsizei,
        transpose: GLboolean,
        value: *const GLfloat,
    ) -> Result<(), GLCoreError>;
    fn glUniformMatrix3x2fv(
        &self,
        location: GLint,
        count: GLsizei,
        transpose: GLboolean,
        value: *const GLfloat,
    ) -> Result<(), GLCoreError>;
    fn glUniformMatrix2x4fv(
        &self,
        location: GLint,
        count: GLsizei,
        transpose: GLboolean,
        value: *const GLfloat,
    ) -> Result<(), GLCoreError>;
    fn glUniformMatrix4x2fv(
        &self,
        location: GLint,
        count: GLsizei,
        transpose: GLboolean,
        value: *const GLfloat,
    ) -> Result<(), GLCoreError>;
    fn glUniformMatrix3x4fv(
        &self,
        location: GLint,
        count: GLsizei,
        transpose: GLboolean,
        value: *const GLfloat,
    ) -> Result<(), GLCoreError>;
    fn glUniformMatrix4x3fv(
        &self,
        location: GLint,
        count: GLsizei,
        transpose: GLboolean,
        value: *const GLfloat,
    ) -> Result<(), GLCoreError>;
}
Expand description

Functions from OpenGL version 2.1 for the struct GLCore without dupliacted functions.

Required Methods§

Implementors§