pub struct Version42 { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl GL_4_2 for Version42
impl GL_4_2 for Version42
fn glDrawArraysInstancedBaseInstance( &self, mode: u32, first: i32, count: i32, instancecount: i32, baseinstance: u32, )
fn glDrawElementsInstancedBaseInstance( &self, mode: u32, count: i32, type_: u32, indices: *const c_void, instancecount: i32, baseinstance: u32, )
fn glDrawElementsInstancedBaseVertexBaseInstance( &self, mode: u32, count: i32, type_: u32, indices: *const c_void, instancecount: i32, basevertex: i32, baseinstance: u32, )
fn glGetInternalformativ( &self, target: u32, internalformat: u32, pname: u32, count: i32, params: *mut i32, )
fn glGetActiveAtomicCounterBufferiv( &self, program: u32, bufferIndex: u32, pname: u32, params: *mut i32, )
fn glBindImageTexture( &self, unit: u32, texture: u32, level: i32, layered: u8, layer: i32, access: u32, format: u32, )
fn glMemoryBarrier(&self, barriers: u32)
fn glTexStorage1D( &self, target: u32, levels: i32, internalformat: u32, width: i32, )
fn glTexStorage2D( &self, target: u32, levels: i32, internalformat: u32, width: i32, height: i32, )
fn glTexStorage3D( &self, target: u32, levels: i32, internalformat: u32, width: i32, height: i32, depth: i32, )
fn glDrawTransformFeedbackInstanced( &self, mode: u32, id: u32, instancecount: i32, )
fn glDrawTransformFeedbackStreamInstanced( &self, mode: u32, id: u32, stream: u32, instancecount: i32, )
impl Copy for Version42
impl Eq for Version42
impl StructuralPartialEq for Version42
Auto Trait Implementations§
impl Freeze for Version42
impl RefUnwindSafe for Version42
impl Send for Version42
impl Sync for Version42
impl Unpin for Version42
impl UnwindSafe for Version42
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more