Version31

Struct Version31 

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pub struct Version31 {
Show 13 fields pub geterror: extern "system" fn() -> GLenum, pub drawarraysinstanced: extern "system" fn(GLenum, GLint, GLsizei, GLsizei), pub drawelementsinstanced: extern "system" fn(GLenum, GLsizei, GLenum, *const c_void, GLsizei), pub texbuffer: extern "system" fn(GLenum, GLenum, GLuint), pub primitiverestartindex: extern "system" fn(GLuint), pub copybuffersubdata: extern "system" fn(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr), pub getuniformindices: extern "system" fn(GLuint, GLsizei, *const *const GLchar, *mut GLuint), pub getactiveuniformsiv: extern "system" fn(GLuint, GLsizei, *const GLuint, GLenum, *mut GLint), pub getactiveuniformname: extern "system" fn(GLuint, GLuint, GLsizei, *mut GLsizei, *mut GLchar), pub getuniformblockindex: extern "system" fn(GLuint, *const GLchar) -> GLuint, pub getactiveuniformblockiv: extern "system" fn(GLuint, GLuint, GLenum, *mut GLint), pub getactiveuniformblockname: extern "system" fn(GLuint, GLuint, GLsizei, *mut GLsizei, *mut GLchar), pub uniformblockbinding: extern "system" fn(GLuint, GLuint, GLuint), /* private fields */
}
Expand description

Functions from OpenGL version 3.1

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§geterror: extern "system" fn() -> GLenum

The function pointer to glGetError()

§drawarraysinstanced: extern "system" fn(GLenum, GLint, GLsizei, GLsizei)

The function pointer to glDrawArraysInstanced()

§drawelementsinstanced: extern "system" fn(GLenum, GLsizei, GLenum, *const c_void, GLsizei)

The function pointer to glDrawElementsInstanced()

§texbuffer: extern "system" fn(GLenum, GLenum, GLuint)

The function pointer to glTexBuffer()

§primitiverestartindex: extern "system" fn(GLuint)

The function pointer to glPrimitiveRestartIndex()

§copybuffersubdata: extern "system" fn(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)

The function pointer to glCopyBufferSubData()

§getuniformindices: extern "system" fn(GLuint, GLsizei, *const *const GLchar, *mut GLuint)

The function pointer to glGetUniformIndices()

§getactiveuniformsiv: extern "system" fn(GLuint, GLsizei, *const GLuint, GLenum, *mut GLint)

The function pointer to glGetActiveUniformsiv()

§getactiveuniformname: extern "system" fn(GLuint, GLuint, GLsizei, *mut GLsizei, *mut GLchar)

The function pointer to glGetActiveUniformName()

§getuniformblockindex: extern "system" fn(GLuint, *const GLchar) -> GLuint

The function pointer to glGetUniformBlockIndex()

§getactiveuniformblockiv: extern "system" fn(GLuint, GLuint, GLenum, *mut GLint)

The function pointer to glGetActiveUniformBlockiv()

§getactiveuniformblockname: extern "system" fn(GLuint, GLuint, GLsizei, *mut GLsizei, *mut GLchar)

The function pointer to glGetActiveUniformBlockName()

§uniformblockbinding: extern "system" fn(GLuint, GLuint, GLuint)

The function pointer to glUniformBlockBinding()

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impl Version31

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pub fn new( base: impl GL_1_0, get_proc_address: impl FnMut(&'static str) -> *const c_void, ) -> Self

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pub fn get_available(&self) -> bool

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impl Clone for Version31

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fn clone(&self) -> Version31

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Version31

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Version31

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl GL_3_1 for Version31

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fn glGetError(&self) -> GLenum

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fn glDrawArraysInstanced( &self, mode: GLenum, first: GLint, count: GLsizei, instancecount: GLsizei, ) -> Result<(), GLCoreError>

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fn glDrawElementsInstanced( &self, mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, instancecount: GLsizei, ) -> Result<(), GLCoreError>

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fn glTexBuffer( &self, target: GLenum, internalformat: GLenum, buffer: GLuint, ) -> Result<(), GLCoreError>

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fn glPrimitiveRestartIndex(&self, index: GLuint) -> Result<(), GLCoreError>

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fn glCopyBufferSubData( &self, readTarget: GLenum, writeTarget: GLenum, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr, ) -> Result<(), GLCoreError>

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fn glGetUniformIndices( &self, program: GLuint, uniformCount: GLsizei, uniformNames: *const *const GLchar, uniformIndices: *mut GLuint, ) -> Result<(), GLCoreError>

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fn glGetActiveUniformsiv( &self, program: GLuint, uniformCount: GLsizei, uniformIndices: *const GLuint, pname: GLenum, params: *mut GLint, ) -> Result<(), GLCoreError>

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fn glGetActiveUniformName( &self, program: GLuint, uniformIndex: GLuint, bufSize: GLsizei, length: *mut GLsizei, uniformName: *mut GLchar, ) -> Result<(), GLCoreError>

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fn glGetUniformBlockIndex( &self, program: GLuint, uniformBlockName: *const GLchar, ) -> Result<GLuint, GLCoreError>

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fn glGetActiveUniformBlockiv( &self, program: GLuint, uniformBlockIndex: GLuint, pname: GLenum, params: *mut GLint, ) -> Result<(), GLCoreError>

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fn glGetActiveUniformBlockName( &self, program: GLuint, uniformBlockIndex: GLuint, bufSize: GLsizei, length: *mut GLsizei, uniformBlockName: *mut GLchar, ) -> Result<(), GLCoreError>

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fn glUniformBlockBinding( &self, program: GLuint, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint, ) -> Result<(), GLCoreError>

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impl Hash for Version31

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Version31

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fn eq(&self, other: &Version31) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Version31

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impl Eq for Version31

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impl StructuralPartialEq for Version31

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.