pub struct Version14 { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl GL_1_4 for Version14
impl GL_1_4 for Version14
fn glBlendFuncSeparate( &self, sfactorRGB: u32, dfactorRGB: u32, sfactorAlpha: u32, dfactorAlpha: u32, )
fn glMultiDrawArrays( &self, mode: u32, first: *const i32, count: *const i32, drawcount: i32, )
fn glMultiDrawElements( &self, mode: u32, count: *const i32, type_: u32, indices: *const *const c_void, drawcount: i32, )
fn glPointParameterf(&self, pname: u32, param: f32)
fn glPointParameterfv(&self, pname: u32, params: *const f32)
fn glPointParameteri(&self, pname: u32, param: i32)
fn glPointParameteriv(&self, pname: u32, params: *const i32)
fn glFogCoordf(&self, coord: f32)
fn glFogCoordfv(&self, coord: *const f32)
fn glFogCoordd(&self, coord: f64)
fn glFogCoorddv(&self, coord: *const f64)
fn glFogCoordPointer(&self, type_: u32, stride: i32, pointer: *const c_void)
fn glSecondaryColor3b(&self, red: i8, green: i8, blue: i8)
fn glSecondaryColor3bv(&self, v: *const i8)
fn glSecondaryColor3d(&self, red: f64, green: f64, blue: f64)
fn glSecondaryColor3dv(&self, v: *const f64)
fn glSecondaryColor3f(&self, red: f32, green: f32, blue: f32)
fn glSecondaryColor3fv(&self, v: *const f32)
fn glSecondaryColor3i(&self, red: i32, green: i32, blue: i32)
fn glSecondaryColor3iv(&self, v: *const i32)
fn glSecondaryColor3s(&self, red: i16, green: i16, blue: i16)
fn glSecondaryColor3sv(&self, v: *const i16)
fn glSecondaryColor3ub(&self, red: u8, green: u8, blue: u8)
fn glSecondaryColor3ubv(&self, v: *const u8)
fn glSecondaryColor3ui(&self, red: u32, green: u32, blue: u32)
fn glSecondaryColor3uiv(&self, v: *const u32)
fn glSecondaryColor3us(&self, red: u16, green: u16, blue: u16)
fn glSecondaryColor3usv(&self, v: *const u16)
fn glSecondaryColorPointer( &self, size: i32, type_: u32, stride: i32, pointer: *const c_void, )
fn glWindowPos2d(&self, x: f64, y: f64)
fn glWindowPos2dv(&self, v: *const f64)
fn glWindowPos2f(&self, x: f32, y: f32)
fn glWindowPos2fv(&self, v: *const f32)
fn glWindowPos2i(&self, x: i32, y: i32)
fn glWindowPos2iv(&self, v: *const i32)
fn glWindowPos2s(&self, x: i16, y: i16)
fn glWindowPos2sv(&self, v: *const i16)
fn glWindowPos3d(&self, x: f64, y: f64, z: f64)
fn glWindowPos3dv(&self, v: *const f64)
fn glWindowPos3f(&self, x: f32, y: f32, z: f32)
fn glWindowPos3fv(&self, v: *const f32)
fn glWindowPos3i(&self, x: i32, y: i32, z: i32)
fn glWindowPos3iv(&self, v: *const i32)
fn glWindowPos3s(&self, x: i16, y: i16, z: i16)
fn glWindowPos3sv(&self, v: *const i16)
fn glBlendColor(&self, red: f32, green: f32, blue: f32, alpha: f32)
fn glBlendEquation(&self, mode: u32)
impl Copy for Version14
impl Eq for Version14
impl StructuralPartialEq for Version14
Auto Trait Implementations§
impl Freeze for Version14
impl RefUnwindSafe for Version14
impl Send for Version14
impl Sync for Version14
impl Unpin for Version14
impl UnwindSafe for Version14
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more