Enum gl_helpers::AttributeKind
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pub enum AttributeKind { Bool, Int, Float, BoolVec2, IntVec2, FloatVec2, BoolVec3, IntVec3, FloatVec3, BoolVec4, IntVec4, FloatVec4, }
Variants
Bool
Int
Float
BoolVec2
IntVec2
FloatVec2
BoolVec3
IntVec3
FloatVec3
BoolVec4
IntVec4
FloatVec4
Methods
impl AttributeKind
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fn to_gl(&self) -> GLenum
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fn item_data(&self) -> (usize, DataKind)
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fn from_gl(gl_enum: GLenum) -> Self
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Trait Implementations
impl Debug for AttributeKind
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impl Copy for AttributeKind
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impl Clone for AttributeKind
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fn clone(&self) -> AttributeKind
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Eq for AttributeKind
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impl PartialEq for AttributeKind
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fn eq(&self, __arg_0: &AttributeKind) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Ord for AttributeKind
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fn cmp(&self, __arg_0: &AttributeKind) -> Ordering
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This method returns an Ordering
between self
and other
. Read more
fn max(self, other: Self) -> Self
1.22.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.22.0[src]
Compares and returns the minimum of two values. Read more
impl PartialOrd for AttributeKind
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fn partial_cmp(&self, __arg_0: &AttributeKind) -> Option<Ordering>
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This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more