pub struct Camera {
pub fov: f32,
pub near: f32,
pub far: f32,
pub yaw: f32,
pub pitch: f32,
pub exposure: f32,
pub primary: bool,
}Fields§
§fov: f32§near: f32§far: f32§yaw: f32§pitch: f32§exposure: f32§primary: boolImplementations§
Source§impl Camera
impl Camera
pub fn new( fov: f32, near: f32, far: f32, yaw: f32, pitch: f32, primary: bool, ) -> Camera
Sourcepub fn sanitize_angles(&mut self)
pub fn sanitize_angles(&mut self)
Fazla birikmeyi önlemek icin acilari temizler (yaw mod TAU, pitch clamp)
pub fn get_projection(&self, aspect: f32) -> Mat4
pub fn get_view(&self, position: Vec3) -> Mat4
pub fn get_front(&self) -> Vec3
pub fn get_right(&self) -> Vec3
Trait Implementations§
Source§impl Component for Camera
impl Component for Camera
fn storage_type() -> StorageType
Source§impl<'de> Deserialize<'de> for Camera
impl<'de> Deserialize<'de> for Camera
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Camera, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Camera, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for Camera
impl Serialize for Camera
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for Camera
Auto Trait Implementations§
impl Freeze for Camera
impl RefUnwindSafe for Camera
impl Send for Camera
impl Sync for Camera
impl Unpin for Camera
impl UnsafeUnpin for Camera
impl UnwindSafe for Camera
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> BundleExt for Twhere
T: Bundle,
impl<T> BundleExt for Twhere
T: Bundle,
fn with<C>(self, component: C) -> DynamicBundle<Self, C>where
C: Component,
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more