pub struct Rope {
pub nodes: Vec<RopeNode>,
pub link_length: f32,
pub iterations: usize,
pub stiffness: f32,
pub damping: f32,
}Expand description
A rope or chain simulated using Position Based Dynamics (PBD).
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§nodes: Vec<RopeNode>§link_length: f32§iterations: usize§stiffness: f32§damping: f32Implementations§
Trait Implementations§
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impl Freeze for Rope
impl RefUnwindSafe for Rope
impl Send for Rope
impl Sync for Rope
impl Unpin for Rope
impl UnsafeUnpin for Rope
impl UnwindSafe for Rope
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