pub struct FluidSimulation {
pub target_density: f32,
pub pressure_multiplier: f32,
pub viscosity: f32,
pub particle_radius: f32,
pub bounds_min: Vec3,
pub bounds_max: Vec3,
}Fields§
§target_density: f32§pressure_multiplier: f32§viscosity: f32§particle_radius: f32§bounds_min: Vec3§bounds_max: Vec3Trait Implementations§
Source§impl Clone for FluidSimulation
impl Clone for FluidSimulation
Source§fn clone(&self) -> FluidSimulation
fn clone(&self) -> FluidSimulation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for FluidSimulation
impl Component for FluidSimulation
fn storage_type() -> StorageType
Source§impl Debug for FluidSimulation
impl Debug for FluidSimulation
Source§impl Default for FluidSimulation
impl Default for FluidSimulation
Source§fn default() -> FluidSimulation
fn default() -> FluidSimulation
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for FluidSimulation
impl RefUnwindSafe for FluidSimulation
impl Send for FluidSimulation
impl Sync for FluidSimulation
impl Unpin for FluidSimulation
impl UnsafeUnpin for FluidSimulation
impl UnwindSafe for FluidSimulation
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