pub struct TriggerEvent {
pub trigger_entity: Entity,
pub other_entity: Entity,
pub event_type: CollisionEventType,
}Expand description
Emitted for trigger (non-solid) collider overlaps.
Fields§
§trigger_entity: EntityThe entity whose collider has is_trigger = true.
other_entity: Entity§event_type: CollisionEventTypeTrait Implementations§
Source§impl Clone for TriggerEvent
impl Clone for TriggerEvent
Source§fn clone(&self) -> TriggerEvent
fn clone(&self) -> TriggerEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TriggerEvent
impl RefUnwindSafe for TriggerEvent
impl Send for TriggerEvent
impl Sync for TriggerEvent
impl Unpin for TriggerEvent
impl UnsafeUnpin for TriggerEvent
impl UnwindSafe for TriggerEvent
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impl<T> BorrowMut<T> for Twhere
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