pub enum Interaction {
None,
Hovered,
Pressed,
}Variants§
Trait Implementations§
Source§impl Clone for Interaction
impl Clone for Interaction
Source§fn clone(&self) -> Interaction
fn clone(&self) -> Interaction
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for Interaction
impl Component for Interaction
fn storage_type() -> StorageType
Source§impl Debug for Interaction
impl Debug for Interaction
Source§impl Default for Interaction
impl Default for Interaction
Source§fn default() -> Interaction
fn default() -> Interaction
Returns the “default value” for a type. Read more
Source§impl PartialEq for Interaction
impl PartialEq for Interaction
Source§fn eq(&self, other: &Interaction) -> bool
fn eq(&self, other: &Interaction) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for Interaction
impl Eq for Interaction
impl StructuralPartialEq for Interaction
Auto Trait Implementations§
impl Freeze for Interaction
impl RefUnwindSafe for Interaction
impl Send for Interaction
impl Sync for Interaction
impl Unpin for Interaction
impl UnsafeUnpin for Interaction
impl UnwindSafe for Interaction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> BundleExt for Twhere
T: Bundle,
impl<T> BundleExt for Twhere
T: Bundle,
fn with<C>(self, component: C) -> DynamicBundle<Self, C>where
C: Component,
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T: Clone,
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T: Any,
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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ReadEndian::read_from_little_endian().