pub enum EnvAuthInfoType {
Env,
}Expand description
Personal access token (PAT) or server-to-server token sourced from an environment variable.
Variants§
Env
Trait Implementations§
Source§impl Clone for EnvAuthInfoType
impl Clone for EnvAuthInfoType
Source§fn clone(&self) -> EnvAuthInfoType
fn clone(&self) -> EnvAuthInfoType
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EnvAuthInfoType
impl Debug for EnvAuthInfoType
Source§impl Default for EnvAuthInfoType
impl Default for EnvAuthInfoType
Source§fn default() -> EnvAuthInfoType
fn default() -> EnvAuthInfoType
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for EnvAuthInfoType
impl<'de> Deserialize<'de> for EnvAuthInfoType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for EnvAuthInfoType
Source§impl PartialEq for EnvAuthInfoType
impl PartialEq for EnvAuthInfoType
Source§fn eq(&self, other: &EnvAuthInfoType) -> bool
fn eq(&self, other: &EnvAuthInfoType) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for EnvAuthInfoType
impl Serialize for EnvAuthInfoType
impl StructuralPartialEq for EnvAuthInfoType
Auto Trait Implementations§
impl Freeze for EnvAuthInfoType
impl RefUnwindSafe for EnvAuthInfoType
impl Send for EnvAuthInfoType
impl Sync for EnvAuthInfoType
impl Unpin for EnvAuthInfoType
impl UnsafeUnpin for EnvAuthInfoType
impl UnwindSafe for EnvAuthInfoType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more