pub struct PermissionDecisionApprovedForSession {
pub approval: UserToolSessionApproval,
pub kind: PermissionDecisionApprovedForSessionKind,
}Expand description
Schema for the PermissionDecisionApprovedForSession type.
Experimental. This type is part of an experimental wire-protocol surface and may change or be removed in future SDK or CLI releases.
Fields§
§approval: UserToolSessionApprovalThe approval to add as a session-scoped rule
kind: PermissionDecisionApprovedForSessionKindApproved and remembered for the rest of the session
Trait Implementations§
Source§impl Clone for PermissionDecisionApprovedForSession
impl Clone for PermissionDecisionApprovedForSession
Source§fn clone(&self) -> PermissionDecisionApprovedForSession
fn clone(&self) -> PermissionDecisionApprovedForSession
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for PermissionDecisionApprovedForSession
impl<'de> Deserialize<'de> for PermissionDecisionApprovedForSession
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PermissionDecisionApprovedForSession
impl RefUnwindSafe for PermissionDecisionApprovedForSession
impl Send for PermissionDecisionApprovedForSession
impl Sync for PermissionDecisionApprovedForSession
impl Unpin for PermissionDecisionApprovedForSession
impl UnsafeUnpin for PermissionDecisionApprovedForSession
impl UnwindSafe for PermissionDecisionApprovedForSession
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more