pub struct Tree {
pub name: SmallVec<[u8; 23]>,
pub id: ObjectId,
pub num_entries: Option<u32>,
pub children: Vec<Tree>,
}
Expand description
A structure to associate object ids of a tree with sections in the index entries list.
It allows to more quickly build trees by avoiding as it can quickly re-use portions of the index and its associated tree ids if there was no change to them. Portions of this tree are invalidated as the index is changed.
Fields§
§name: SmallVec<[u8; 23]>
The name of the tree/directory, or empty if it’s the root tree.
id: ObjectId
The id of the directory tree of the associated tree object.
num_entries: Option<u32>
The amount of non-tree items in this directory tree, including sub-trees, recursively.
The value of the top-level tree is thus equal to the value of the total amount of entries.
If None
, the tree is considered invalid and needs to be refreshed
children: Vec<Tree>
The child-trees below the current tree.