Enum git_branchless::opts::Command
source · [−]pub enum Command {
Show 25 variants
Amend {
move_options: MoveOptions,
},
BugReport,
Checkout {
checkout_options: CheckoutOptions,
},
Gc,
Hide {
commits: Vec<String>,
recursive: bool,
},
HookDetectEmptyCommit {
old_commit_oid: String,
},
HookPreAutoGc,
HookPostCheckout {
previous_commit: String,
current_commit: String,
is_branch_checkout: isize,
},
HookPostCommit,
HookPostMerge {
is_squash_merge: isize,
},
HookPostRewrite {
rewrite_type: String,
},
HookReferenceTransaction {
transaction_state: String,
},
HookRegisterExtraPostRewriteHook,
HookSkipUpstreamAppliedCommit {
commit_oid: String,
},
Init {
uninstall: bool,
main_branch_name: Option<String>,
},
Move {
source: Option<String>,
base: Option<String>,
dest: Option<String>,
move_options: MoveOptions,
},
Next {
traverse_commits_options: TraverseCommitsOptions,
},
Prev {
traverse_commits_options: TraverseCommitsOptions,
},
Restack {
commits: Vec<String>,
move_options: MoveOptions,
},
Reword {
commits: Vec<String>,
messages: Vec<String>,
discard: bool,
},
Smartlog {
show_hidden_commits: bool,
only_show_branches: bool,
},
Sync {
update_refs: bool,
force: bool,
move_options: MoveOptions,
commits: Vec<String>,
},
Undo {
interactive: bool,
},
Unhide {
commits: Vec<String>,
recursive: bool,
},
Wrap {
git_executable: Option<PathBuf>,
command: WrappedCommand,
},
}
Expand description
FIXME: write man-page text
Variants
Amend
Fields
move_options: MoveOptions
Options for moving commits.
Amend the current HEAD commit.
BugReport
Gather information about recent operations to upload as part of a bug report.
Checkout
Fields
checkout_options: CheckoutOptions
Options for checking out a commit.
Check out a given commit.
Gc
Run internal garbage collection.
Hide
Fields
commits: Vec<String>
Zero or more commits to hide.
Can either be hashes, like abc123
, or ref-specs, like HEAD^
.
recursive: bool
Also recursively hide all visible children commits of the provided commits.
Hide the provided commits from the smartlog.
HookDetectEmptyCommit
Fields
old_commit_oid: String
The OID of the commit currently being applied, to be checked for emptiness.
Internal use.
HookPreAutoGc
Internal use.
HookPostCheckout
Fields
previous_commit: String
The previous commit OID.
current_commit: String
The current commit OID.
is_branch_checkout: isize
Whether or not this was a branch checkout (versus a file checkout).
Internal use.
HookPostCommit
Internal use.
HookPostMerge
Fields
is_squash_merge: isize
Whether or not this is a squash merge. See githooks(5).
Internal use.
HookPostRewrite
Fields
rewrite_type: String
One of amend
or rebase
.
Internal use.
HookReferenceTransaction
Fields
transaction_state: String
One of prepared
, committed
, or aborted
. See githooks(5).
Internal use.
HookRegisterExtraPostRewriteHook
Internal use.
HookSkipUpstreamAppliedCommit
Fields
commit_oid: String
The OID of the commit that was skipped.
Internal use.
Init
Fields
uninstall: bool
Uninstall the branchless workflow instead of initializing it.
Initialize the branchless workflow for this repository.
Move
Fields
source: Option<String>
The source commit to move. This commit, and all of its descendants, will be moved.
base: Option<String>
A commit inside a subtree to move. The entire subtree, starting from the main branch, will be moved, not just the commits descending from this commit.
dest: Option<String>
The destination commit to move all source commits onto. If not provided, defaults to the current commit.
move_options: MoveOptions
Options for moving commits.
Move a subtree of commits from one location to another.
By default, git move
tries to move the entire current stack if you
don’t pass a --source
or --base
option (equivalent to writing
--base HEAD
).
By default, git move
attempts to rebase all commits in-memory. If you
want to force an on-disk rebase, pass the --on-disk
flag. Note that
post-commit
hooks are not called during in-memory rebases.
Next
Fields
traverse_commits_options: TraverseCommitsOptions
Options for traversing commits.
Move to a later commit in the current stack.
Prev
Fields
traverse_commits_options: TraverseCommitsOptions
Options for traversing commits.
Move to an earlier commit in the current stack.
Restack
Fields
commits: Vec<String>
The IDs of the abandoned commits whose descendants should be restacked. If not provided, all abandoned commits are restacked.
move_options: MoveOptions
Options for moving commits.
Fix up commits abandoned by a previous rewrite operation.
Reword
Fields
commits: Vec<String>
Zero or more commits to reword. If not provided, defaults to “HEAD”.
Can either be hashes, like abc123
, or ref-specs, like HEAD^
.
messages: Vec<String>
Message to apply to commits. Multiple messages will be combined as separate paragraphs,
similar to git commit
.
discard: bool
Throw away the original commit messages.
If commit.template
is set, then the editor is pre-populated with
that; otherwise, the editor starts empty.
Reword commits.
Smartlog
Fields
Also show commits which have been hidden.
only_show_branches: bool
Only show commits that exist on a branch.
Display a nice graph of the commits you’ve recently worked on.
Sync
Fields
update_refs: bool
Run git fetch
to update remote references before carrying out the
sync.
force: bool
Force rebasing commits even if they’re already based on top of their destination.
move_options: MoveOptions
Options for moving commits.
Move any local commit stacks on top of the main branch.
Undo
Fields
interactive: bool
Interactively browse through previous states of the repository before selecting one to return to.
Browse or return to a previous state of the repository.
Unhide
Fields
commits: Vec<String>
Zero or more commits to unhide.
Can either be hashes, like abc123
, or ref-specs, like HEAD^
.
recursive: bool
Also recursively unhide all children commits of the provided commits.
Unhide previously-hidden commits from the smartlog.
Wrap
Fields
command: WrappedCommand
The arguments to pass to git
.
Wrap a Git command inside a branchless transaction.
Trait Implementations
sourceimpl CommandFactory for Command
impl CommandFactory for Command
sourcefn into_app<'b>() -> Command<'b>
fn into_app<'b>() -> Command<'b>
Replaced with `CommandFactory::command
Deprecated, replaced with CommandFactory::command
sourcefn into_app_for_update<'b>() -> Command<'b>
fn into_app_for_update<'b>() -> Command<'b>
Replaced with `CommandFactory::command_for_update
Deprecated, replaced with CommandFactory::command_for_update
sourcefn command_for_update<'help>() -> App<'help>
fn command_for_update<'help>() -> App<'help>
sourceimpl FromArgMatches for Command
impl FromArgMatches for Command
sourcefn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
Instantiate Self
from ArgMatches
, parsing the arguments as needed. Read more
sourcefn update_from_arg_matches<'b>(
&mut self,
__clap_arg_matches: &ArgMatches
) -> Result<(), Error>
fn update_from_arg_matches<'b>(
&mut self,
__clap_arg_matches: &ArgMatches
) -> Result<(), Error>
Assign values from ArgMatches
to self
.
sourceimpl Parser for Command
impl Parser for Command
sourcefn parse_from<I, T>(itr: I) -> Self where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
fn parse_from<I, T>(itr: I) -> Self where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
Parse from iterator, exit on error
sourcefn try_parse_from<I, T>(itr: I) -> Result<Self, Error> where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
fn try_parse_from<I, T>(itr: I) -> Result<Self, Error> where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
Parse from iterator, return Err on error.
sourcefn update_from<I, T>(&mut self, itr: I) where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
fn update_from<I, T>(&mut self, itr: I) where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
Update from iterator, exit on error
sourcefn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error> where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error> where
I: IntoIterator<Item = T>,
T: Into<OsString> + Clone,
Update from iterator, return Err on error.
sourceimpl Subcommand for Command
impl Subcommand for Command
sourcefn augment_subcommands<'b>(__clap_app: Command<'b>) -> Command<'b>
fn augment_subcommands<'b>(__clap_app: Command<'b>) -> Command<'b>
sourcefn augment_subcommands_for_update<'b>(__clap_app: Command<'b>) -> Command<'b>
fn augment_subcommands_for_update<'b>(__clap_app: Command<'b>) -> Command<'b>
sourcefn has_subcommand(__clap_name: &str) -> bool
fn has_subcommand(__clap_name: &str) -> bool
Test whether Self
can parse a specific subcommand
Auto Trait Implementations
impl RefUnwindSafe for Command
impl Send for Command
impl Sync for Command
impl Unpin for Command
impl UnwindSafe for Command
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
impl<T> Pointable for T
impl<T> Pointable for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
impl<T> With for T
impl<T> With for T
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more