Struct branchless::core::effects::ErrorStream
source · pub struct ErrorStream { /* private fields */ }
Expand description
A handle to stderr, but doesn’t overwrite interactive progress notifications.
Trait Implementations§
source§impl Drop for ErrorStream
impl Drop for ErrorStream
source§impl Write for ErrorStream
impl Write for ErrorStream
You probably don’t want this. This implementation is only for tracing
’s fmt_layer
, because
it needs a writer of type io::Write
, but Effects
normally uses its implementation of
fmt::Write
.
source§fn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Write a buffer into this writer, returning how many bytes were written. Read more
source§fn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flush this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector
)1.0.0 · source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored
)Attempts to write multiple buffers into this writer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for ErrorStream
impl Send for ErrorStream
impl Sync for ErrorStream
impl Unpin for ErrorStream
impl UnwindSafe for ErrorStream
Blanket Implementations§
§impl<T> ExecutableCommand for Twhere
T: Write + ?Sized,
impl<T> ExecutableCommand for Twhere T: Write + ?Sized,
§fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
Executes the given command directly.
The given command its ANSI escape code will be written and flushed onto Self
.
Arguments
-
The command that you want to execute directly.
Example
use std::io::{Write, stdout};
use crossterm::{Result, ExecutableCommand, style::Print};
fn main() -> Result<()> {
// will be executed directly
stdout()
.execute(Print("sum:\n".to_string()))?
.execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
Ok(())
// ==== Output ====
// sum:
// 1 + 1 = 2
}
Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where C: Color,
Set the background color generically. Read more
§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> QueueableCommand for Twhere
T: Write + ?Sized,
impl<T> QueueableCommand for Twhere T: Write + ?Sized,
§fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
Queues the given command for further execution.
Queued commands will be executed in the following cases:
- When
flush
is called manually on the given type implementingio::Write
. - The terminal will
flush
automatically if the buffer is full. - Each line is flushed in case of
stdout
, because it is line buffered.
Arguments
-
The command that you want to queue for later execution.
Examples
use std::io::{Write, stdout};
use crossterm::{Result, QueueableCommand, style::Print};
fn main() -> Result<()> {
let mut stdout = stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}
Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
§impl<T> With for T
impl<T> With for T
source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,
source§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
§impl<W> WriteBytesExt for Wwhere
W: Write + ?Sized,
impl<W> WriteBytesExt for Wwhere W: Write + ?Sized,
§fn write_u8(&mut self, n: u8) -> Result<(), Error>
fn write_u8(&mut self, n: u8) -> Result<(), Error>
Writes an unsigned 8 bit integer to the underlying writer. Read more
§fn write_i8(&mut self, n: i8) -> Result<(), Error>
fn write_i8(&mut self, n: i8) -> Result<(), Error>
Writes a signed 8 bit integer to the underlying writer. Read more
§fn write_u16<T>(&mut self, n: u16) -> Result<(), Error>where
T: ByteOrder,
fn write_u16<T>(&mut self, n: u16) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned 16 bit integer to the underlying writer. Read more
§fn write_i16<T>(&mut self, n: i16) -> Result<(), Error>where
T: ByteOrder,
fn write_i16<T>(&mut self, n: i16) -> Result<(), Error>where T: ByteOrder,
Writes a signed 16 bit integer to the underlying writer. Read more
§fn write_u24<T>(&mut self, n: u32) -> Result<(), Error>where
T: ByteOrder,
fn write_u24<T>(&mut self, n: u32) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned 24 bit integer to the underlying writer. Read more
§fn write_i24<T>(&mut self, n: i32) -> Result<(), Error>where
T: ByteOrder,
fn write_i24<T>(&mut self, n: i32) -> Result<(), Error>where T: ByteOrder,
Writes a signed 24 bit integer to the underlying writer. Read more
§fn write_u32<T>(&mut self, n: u32) -> Result<(), Error>where
T: ByteOrder,
fn write_u32<T>(&mut self, n: u32) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned 32 bit integer to the underlying writer. Read more
§fn write_i32<T>(&mut self, n: i32) -> Result<(), Error>where
T: ByteOrder,
fn write_i32<T>(&mut self, n: i32) -> Result<(), Error>where T: ByteOrder,
Writes a signed 32 bit integer to the underlying writer. Read more
§fn write_u48<T>(&mut self, n: u64) -> Result<(), Error>where
T: ByteOrder,
fn write_u48<T>(&mut self, n: u64) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned 48 bit integer to the underlying writer. Read more
§fn write_i48<T>(&mut self, n: i64) -> Result<(), Error>where
T: ByteOrder,
fn write_i48<T>(&mut self, n: i64) -> Result<(), Error>where T: ByteOrder,
Writes a signed 48 bit integer to the underlying writer. Read more
§fn write_u64<T>(&mut self, n: u64) -> Result<(), Error>where
T: ByteOrder,
fn write_u64<T>(&mut self, n: u64) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned 64 bit integer to the underlying writer. Read more
§fn write_i64<T>(&mut self, n: i64) -> Result<(), Error>where
T: ByteOrder,
fn write_i64<T>(&mut self, n: i64) -> Result<(), Error>where T: ByteOrder,
Writes a signed 64 bit integer to the underlying writer. Read more
§fn write_u128<T>(&mut self, n: u128) -> Result<(), Error>where
T: ByteOrder,
fn write_u128<T>(&mut self, n: u128) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned 128 bit integer to the underlying writer.
§fn write_i128<T>(&mut self, n: i128) -> Result<(), Error>where
T: ByteOrder,
fn write_i128<T>(&mut self, n: i128) -> Result<(), Error>where T: ByteOrder,
Writes a signed 128 bit integer to the underlying writer.
§fn write_uint<T>(&mut self, n: u64, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_uint<T>(&mut self, n: u64, nbytes: usize) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned n-bytes integer to the underlying writer. Read more
§fn write_int<T>(&mut self, n: i64, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_int<T>(&mut self, n: i64, nbytes: usize) -> Result<(), Error>where T: ByteOrder,
Writes a signed n-bytes integer to the underlying writer. Read more
§fn write_uint128<T>(&mut self, n: u128, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_uint128<T>(&mut self, n: u128, nbytes: usize) -> Result<(), Error>where T: ByteOrder,
Writes an unsigned n-bytes integer to the underlying writer. Read more
§fn write_int128<T>(&mut self, n: i128, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_int128<T>(&mut self, n: i128, nbytes: usize) -> Result<(), Error>where T: ByteOrder,
Writes a signed n-bytes integer to the underlying writer. Read more