Struct branchless::core::effects::ErrorStream
source · pub struct ErrorStream { /* private fields */ }
Expand description
A handle to stderr, but doesn’t overwrite interactive progress notifications.
Trait Implementations
sourceimpl Drop for ErrorStream
impl Drop for ErrorStream
sourceimpl Write for ErrorStream
impl Write for ErrorStream
sourceimpl Write for ErrorStream
impl Write for ErrorStream
You probably don’t want this. This implementation is only for tracing
’s fmt_layer
, because
it needs a writer of type io::Write
, but Effects
normally uses its implementation of
fmt::Write
.
sourcefn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Write a buffer into this writer, returning how many bytes were written. Read more
sourcefn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flush this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
sourcefn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector
)1.0.0 · sourcefn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
sourcefn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored
)Attempts to write multiple buffers into this writer. Read more
Auto Trait Implementations
impl RefUnwindSafe for ErrorStream
impl Send for ErrorStream
impl Sync for ErrorStream
impl Unpin for ErrorStream
impl UnwindSafe for ErrorStream
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> ExecutableCommand for Twhere
T: Write + ?Sized,
impl<T> ExecutableCommand for Twhere
T: Write + ?Sized,
fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
Executes the given command directly.
The given command its ANSI escape code will be written and flushed onto Self
.
Arguments
-
The command that you want to execute directly.
Example
use std::io::{Write, stdout};
use crossterm::{Result, ExecutableCommand, style::Print};
fn main() -> Result<()> {
// will be executed directly
stdout()
.execute(Print("sum:\n".to_string()))?
.execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
Ok(())
// ==== Output ====
// sum:
// 1 + 1 = 2
}
Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read morefn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read morefn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> QueueableCommand for Twhere
T: Write + ?Sized,
impl<T> QueueableCommand for Twhere
T: Write + ?Sized,
fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
Queues the given command for further execution.
Queued commands will be executed in the following cases:
- When
flush
is called manually on the given type implementingio::Write
. - The terminal will
flush
automatically if the buffer is full. - Each line is flushed in case of
stdout
, because it is line buffered.
Arguments
-
The command that you want to queue for later execution.
Examples
use std::io::{Write, stdout};
use crossterm::{Result, QueueableCommand, style::Print};
fn main() -> Result<()> {
let mut stdout = stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}
Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
impl<V, T> VZip<V> for Twhere
V: MultiLane<T>,
impl<V, T> VZip<V> for Twhere
V: MultiLane<T>,
fn vzip(self) -> V
impl<T> With for T
impl<T> With for T
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
impl<W> WriteBytesExt for Wwhere
W: Write + ?Sized,
impl<W> WriteBytesExt for Wwhere
W: Write + ?Sized,
fn write_u8(&mut self, n: u8) -> Result<(), Error>
fn write_u8(&mut self, n: u8) -> Result<(), Error>
Writes an unsigned 8 bit integer to the underlying writer. Read more
fn write_i8(&mut self, n: i8) -> Result<(), Error>
fn write_i8(&mut self, n: i8) -> Result<(), Error>
Writes a signed 8 bit integer to the underlying writer. Read more
fn write_u16<T>(&mut self, n: u16) -> Result<(), Error>where
T: ByteOrder,
fn write_u16<T>(&mut self, n: u16) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned 16 bit integer to the underlying writer. Read more
fn write_i16<T>(&mut self, n: i16) -> Result<(), Error>where
T: ByteOrder,
fn write_i16<T>(&mut self, n: i16) -> Result<(), Error>where
T: ByteOrder,
Writes a signed 16 bit integer to the underlying writer. Read more
fn write_u24<T>(&mut self, n: u32) -> Result<(), Error>where
T: ByteOrder,
fn write_u24<T>(&mut self, n: u32) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned 24 bit integer to the underlying writer. Read more
fn write_i24<T>(&mut self, n: i32) -> Result<(), Error>where
T: ByteOrder,
fn write_i24<T>(&mut self, n: i32) -> Result<(), Error>where
T: ByteOrder,
Writes a signed 24 bit integer to the underlying writer. Read more
fn write_u32<T>(&mut self, n: u32) -> Result<(), Error>where
T: ByteOrder,
fn write_u32<T>(&mut self, n: u32) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned 32 bit integer to the underlying writer. Read more
fn write_i32<T>(&mut self, n: i32) -> Result<(), Error>where
T: ByteOrder,
fn write_i32<T>(&mut self, n: i32) -> Result<(), Error>where
T: ByteOrder,
Writes a signed 32 bit integer to the underlying writer. Read more
fn write_u48<T>(&mut self, n: u64) -> Result<(), Error>where
T: ByteOrder,
fn write_u48<T>(&mut self, n: u64) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned 48 bit integer to the underlying writer. Read more
fn write_i48<T>(&mut self, n: i64) -> Result<(), Error>where
T: ByteOrder,
fn write_i48<T>(&mut self, n: i64) -> Result<(), Error>where
T: ByteOrder,
Writes a signed 48 bit integer to the underlying writer. Read more
fn write_u64<T>(&mut self, n: u64) -> Result<(), Error>where
T: ByteOrder,
fn write_u64<T>(&mut self, n: u64) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned 64 bit integer to the underlying writer. Read more
fn write_i64<T>(&mut self, n: i64) -> Result<(), Error>where
T: ByteOrder,
fn write_i64<T>(&mut self, n: i64) -> Result<(), Error>where
T: ByteOrder,
Writes a signed 64 bit integer to the underlying writer. Read more
fn write_u128<T>(&mut self, n: u128) -> Result<(), Error>where
T: ByteOrder,
fn write_u128<T>(&mut self, n: u128) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned 128 bit integer to the underlying writer.
fn write_i128<T>(&mut self, n: i128) -> Result<(), Error>where
T: ByteOrder,
fn write_i128<T>(&mut self, n: i128) -> Result<(), Error>where
T: ByteOrder,
Writes a signed 128 bit integer to the underlying writer.
fn write_uint<T>(&mut self, n: u64, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_uint<T>(&mut self, n: u64, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned n-bytes integer to the underlying writer. Read more
fn write_int<T>(&mut self, n: i64, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_int<T>(&mut self, n: i64, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
Writes a signed n-bytes integer to the underlying writer. Read more
fn write_uint128<T>(&mut self, n: u128, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_uint128<T>(&mut self, n: u128, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
Writes an unsigned n-bytes integer to the underlying writer. Read more
fn write_int128<T>(&mut self, n: i128, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
fn write_int128<T>(&mut self, n: i128, nbytes: usize) -> Result<(), Error>where
T: ByteOrder,
Writes a signed n-bytes integer to the underlying writer. Read more