Grib2Table4_243

Enum Grib2Table4_243 

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#[repr(u8)]
pub enum Grib2Table4_243 {
Show 41 variants Reserved = 0, EvergreenBroadleavedForest = 1, DeciduousBroadleavedClosedForest = 2, DeciduousBroadleavedOpenForest = 3, EvergreenNeedleLeafForest = 4, DeciduousNeedleLeafForest = 5, MixedLeafTrees = 6, FreshWaterFloodedTrees = 7, SalineWaterFloodedTrees = 8, MosaicTreeNaturalVegetation = 9, BurntTreeCover = 10, EvergreenShrubsClosedOpen = 11, DeciduousShrubsClosedOpen = 12, HerbaceousVegetationClosedOpen = 13, SparseHerbaceousOrGrass = 14, FloodedShrubsOrHerbaceous = 15, CultivatedAndManagedAreas = 16, MosaicCropTreeNaturalVegetation = 17, MosaicCropShrubGrass = 18, BareAreas = 19, Water = 20, SnowAndIce = 21, ArtificialSurface = 22, Ocean = 23, IrrigatedCroplands = 24, RainFedCroplands = 25, MosaicCropland5070Vegetation2050 = 26, MosaicVegetation5070Cropland2050 = 27, ClosedBroadleavedEvergreenForest = 28, ClosedNeedleLeavedEvergreenForest = 29, OpenNeedleLeavedDeciduousForest = 30, MixedBroadleavedAndNeedleLeaveForest = 31, MosaicShrubland5070Grassland2050 = 32, MosaicGrassland5070Shrubland2050 = 33, ClosedToOpenShrubland = 34, SparseVegetation = 35, ClosedToOpenForestRegularlyFlooded = 36, ClosedForestOrShrublandPermanentlyFlooded = 37, ClosedToOpenGrasslandRegularlyFlooded = 38, Undefined = 39, Missing = 255,
}
Expand description

GRIB2 - CODE TABLE 4.243: Tile Class

Created: 04/09/2015

Variants§

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Reserved = 0

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EvergreenBroadleavedForest = 1

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DeciduousBroadleavedClosedForest = 2

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DeciduousBroadleavedOpenForest = 3

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EvergreenNeedleLeafForest = 4

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DeciduousNeedleLeafForest = 5

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MixedLeafTrees = 6

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FreshWaterFloodedTrees = 7

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SalineWaterFloodedTrees = 8

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MosaicTreeNaturalVegetation = 9

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BurntTreeCover = 10

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EvergreenShrubsClosedOpen = 11

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DeciduousShrubsClosedOpen = 12

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HerbaceousVegetationClosedOpen = 13

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SparseHerbaceousOrGrass = 14

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FloodedShrubsOrHerbaceous = 15

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CultivatedAndManagedAreas = 16

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MosaicCropTreeNaturalVegetation = 17

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MosaicCropShrubGrass = 18

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BareAreas = 19

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Water = 20

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SnowAndIce = 21

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ArtificialSurface = 22

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Ocean = 23

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IrrigatedCroplands = 24

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RainFedCroplands = 25

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MosaicCropland5070Vegetation2050 = 26

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MosaicVegetation5070Cropland2050 = 27

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ClosedBroadleavedEvergreenForest = 28

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ClosedNeedleLeavedEvergreenForest = 29

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OpenNeedleLeavedDeciduousForest = 30

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MixedBroadleavedAndNeedleLeaveForest = 31

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MosaicShrubland5070Grassland2050 = 32

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MosaicGrassland5070Shrubland2050 = 33

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ClosedToOpenShrubland = 34

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SparseVegetation = 35

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ClosedToOpenForestRegularlyFlooded = 36

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ClosedForestOrShrublandPermanentlyFlooded = 37

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ClosedToOpenGrasslandRegularlyFlooded = 38

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Undefined = 39

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Missing = 255

Trait Implementations§

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impl Clone for Grib2Table4_243

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fn clone(&self) -> Grib2Table4_243

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Grib2Table4_243

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Grib2Table4_243

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<u8> for Grib2Table4_243

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fn from(val: u8) -> Self

Converts to this type from the input type.
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impl PartialEq for Grib2Table4_243

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fn eq(&self, other: &Grib2Table4_243) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Grib2Table4_243

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impl Eq for Grib2Table4_243

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impl StructuralPartialEq for Grib2Table4_243

Auto Trait Implementations§

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impl<T> Any for T
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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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type Output = T

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type Error = Infallible

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