[−][src]Enum gilrs::MappingSource
Source of gamepad mappings.
Variants
SdlMappings
Gamepad uses SDL mappings.
Driver
Gamepad does not use any mappings but driver should provide unified controller layout.
None
Gamepad does not use any mappings and most gamepad events will probably be Button::Unknown
or Axis::Unknown
Trait Implementations
impl Copy for MappingSource
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impl PartialEq<MappingSource> for MappingSource
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fn eq(&self, other: &MappingSource) -> bool
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#[must_use]
fn ne(&self, other: &Rhs) -> bool
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#[must_use]
fn ne(&self, other: &Rhs) -> boolThis method tests for !=
.
impl Clone for MappingSource
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fn clone(&self) -> MappingSource
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for MappingSource
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Auto Trait Implementations
impl Send for MappingSource
impl Sync for MappingSource
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,