pub struct Replay {
pub after: Ticks,
pub play_for: Ticks,
pub with_delay: Ticks,
}
Defines scheduling of the basic force feedback effect.
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after play_for with_delay play_for with_delay play_for
Start playback after
ticks after Effect::play()
is called.
If playback should be repeated delay it for with_delay
ticks.
Returns duration of effect calculated as play_for + with_delay
.
Returns the "default value" for a type. Read more
This method tests for self
and other
values to be equal, and is used by ==
. Read more
This method tests for !=
.
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static