Enum gilrs::Status
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pub enum Status { Connected, Disconnected, NotObserved, }
Status of gamepad's connection.
Only connected gamepads generate events. Disconnected gamepads retain their name and UUID. Cached state of disconnected and not observed gamepads is 0 (false for buttons and 0.0 for axis) and all actions preformed on such gamepad are no-op.
Variants
Connected
Disconnected
NotObserved
Trait Implementations
impl Copy for Status
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impl Clone for Status
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fn clone(&self) -> Status
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more