pub struct PlayerInfoDataBodyUpdateDisplayName {
pub display_name: Option<ByteString>,
}Expand description
Nested container.
Fields§
§display_name: Option<ByteString>displayName
Trait Implementations§
impl StructuralPartialEq for PlayerInfoDataBodyUpdateDisplayName
Auto Trait Implementations§
impl !Freeze for PlayerInfoDataBodyUpdateDisplayName
impl RefUnwindSafe for PlayerInfoDataBodyUpdateDisplayName
impl Send for PlayerInfoDataBodyUpdateDisplayName
impl Sync for PlayerInfoDataBodyUpdateDisplayName
impl Unpin for PlayerInfoDataBodyUpdateDisplayName
impl UnsafeUnpin for PlayerInfoDataBodyUpdateDisplayName
impl UnwindSafe for PlayerInfoDataBodyUpdateDisplayName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more