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PhysicsFlags

Struct PhysicsFlags 

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pub struct PhysicsFlags(pub u16);
Expand description

Bit set of physics-relevant block flags.

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§0: u16

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impl PhysicsFlags

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pub const NONE: PhysicsFlags

No flags.

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pub const CLIMBABLE: PhysicsFlags

The entity can climb while inside this block (ladder, vine, …).

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pub const WATER: PhysicsFlags

The block is a water block (still / flowing). In 1.16 waterlogged states are reported by the per-state fluid table instead.

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pub const LAVA: PhysicsFlags

The block is a lava block (still / flowing).

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pub const STUCK: PhysicsFlags

Entities inside are slowed by the block’s stuck_multiplier (cobweb, sweet berry bush).

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pub const SLIME: PhysicsFlags

Slime block: bounces on landing and slows walking.

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pub const BED_BOUNCE: PhysicsFlags

Bed: bounces on landing (1.12+ behaviour; never set for 1.8).

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pub const HONEY: PhysicsFlags

Honey block: wall sliding (1.15+).

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pub const BUBBLE_COLUMN: PhysicsFlags

Bubble column (1.13+): pushes entities up or down.

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pub const COLLIDE_SLOWDOWN: PhysicsFlags

1.8 soul sand: speed_factor is applied to horizontal motion when the entity’s box intersects the block (vanilla Block.onEntityCollision), not as a ground speed factor.

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pub const FENCE: PhysicsFlags

Fence: 1.16 #minecraft:fences tag; 1.8 FenceBlock (wooden + nether brick fences).

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pub const WALL: PhysicsFlags

Wall: 1.16 #minecraft:walls tag; 1.8 WallBlock (cobblestone wall).

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pub const FENCE_GATE: PhysicsFlags

Fence gate: 1.16 #minecraft:fence_gates tag; 1.8 FenceGateBlock.

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pub const TRAPDOOR: PhysicsFlags

Trapdoor: 1.16 #minecraft:trapdoors tag; 1.8 TrapdoorBlock.

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pub const SOUL_SPEED: PhysicsFlags

1.16 #minecraft:soul_speed_blocks (soul sand, soul soil); never set for 1.8.

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pub const FIRE: PhysicsFlags

1.16 #minecraft:fire (fire, soul fire); never set for 1.8.

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pub const fn contains(self, other: PhysicsFlags) -> bool

true when every flag of other is set in self.

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pub const fn union(self, other: PhysicsFlags) -> PhysicsFlags

Union of two flag sets.

Trait Implementations§

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impl Clone for PhysicsFlags

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for PhysicsFlags

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impl Debug for PhysicsFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PhysicsFlags

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Eq for PhysicsFlags

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impl Hash for PhysicsFlags

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for PhysicsFlags

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for PhysicsFlags

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.